Author Topic: Purple Heart Lane: Testing  (Read 4291 times)

Offline wildpalms

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Re: Purple Heart Lane: Testing
« Reply #15 on: 10-10-2010, 13:10:22 »
I will ask our new SP dude to look at it.. the TeamSP bugs is easy to fix. thanks for this report :)

How are the TeamSP bugs fixed? Are you saying there is a modification I can do on my server to get rid of those messages? 

Offline Remick04

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Re: Purple Heart Lane: Testing
« Reply #16 on: 10-10-2010, 22:10:24 »
The 'TeamSP' error messages are caused by outdated gamplayobjects.con files. TeamSP stands for Team 'SpawnPoint'. Some maps have flags with spawnpoints that are team specific. I hope I fixed this on PHL by updating the GPO files, but that did override anything Winterhilf did to make the defense more aggressive. Now that devilman seem to have found what’s causing PHL to crash I'll try and fix the bots use of defenses to make them more aggressive.

I trust Devilmans find, he certainly knows more about what he's doing than I... But I find it odd because there are a couple maps that I know for a fact the bots use the MG42 lafette (Point Du Hoc 64 I believe is one) and it doesn't crash. There must be something specific about the ones on PHL... but a good find none the less.

Offline Devilman

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Re: Purple Heart Lane: Testing
« Reply #17 on: 11-10-2010, 01:10:27 »
I trust Devilmans find, he certainly knows more about what he's doing than I... But I find it odd because there are a couple maps that I know for a fact the bots use the MG42 lafette (Point Du Hoc 64 I believe is one) and it doesn't crash. There must be something specific about the ones on PHL... but a good find none the less.


there not in the 64 size,they are in the 32 size,SP & CO-OP

Offline Devilman

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Re: Purple Heart Lane: Testing
« Reply #18 on: 11-10-2010, 05:10:18 »
Somebody want to test this on PHL 64
40 minutes with the 2 problem stationary guns included and no CTD

http://www.filefront.com/17374993/objects_weapons_server.zip

make a backup of your original objects_weapons_server.zip file first

Offline Rumia

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Re: Purple Heart Lane: Testing
« Reply #19 on: 11-10-2010, 07:10:42 »
Somebody want to test this on PHL 64
40 minutes with the 2 problem stationary guns included and no CTD

http://www.filefront.com/17374993/objects_weapons_server.zip

make a backup of your original objects_weapons_server.zip file first

tested half an hour on each side, both SP and Coop with 32 bots, no CTD
no bot mounted the mg though

Offline Devilman

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Re: Purple Heart Lane: Testing
« Reply #20 on: 11-10-2010, 07:10:37 »
tested half an hour on each side, both SP and Coop with 32 bots, no CTD
no bot mounted the mg though

I saw them on it a few times

try this version,rename to objects_weapons_server
delete the _V2

http://www.filefront.com/17375336/objects_weapons_server_V2.zip/

Can you try with more bots if possible
also was that 32 bots total,or per side ?

Offline Rumia

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Re: Purple Heart Lane: Testing
« Reply #21 on: 11-10-2010, 09:10:15 »
Tried V2 with 63 bots total, CTD 2 times
Then I switched back to the V1 at 18# everything went well but no bot on mg, CTD 2 times when I mount the MG34 at bridge no.4
« Last Edit: 11-10-2010, 09:10:04 by Rumia »

Offline Devilman

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Re: Purple Heart Lane: Testing
« Reply #22 on: 11-10-2010, 09:10:31 »
Tried V2 with 63 bots total, CTD 2 times
Then I switched back to the V1 at 18# everything went well but no bot on mg, CTD 2 times when I mount the MG34 at bridge no.4

thanks for the feedback,that confirms my suspisions

was it the mg34_bipod or the mg34_lafette at bridge_no_4 ?

also have you,or anyone else seen bots standing next to or close to the mg34_lafette or the mg42_lafette ?

Offline djinn

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Re: Purple Heart Lane: Testing
« Reply #23 on: 11-10-2010, 10:10:24 »
They generally spawn right behind the 34 lafette, where the springfield spawns.

The mg42 is not far from the sandbags around the nebelwerfer and bots need to pass next to it.

Offline Rumia

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Re: Purple Heart Lane: Testing
« Reply #24 on: 11-10-2010, 10:10:55 »
Tried V2 with 63 bots total, CTD 2 times
Then I switched back to the V1 at 18# everything went well but no bot on mg, CTD 2 times when I mount the MG34 at bridge no.4

thanks for the feedback,that confirms my suspisions

was it the mg34_bipod or the mg34_lafette at bridge_no_4 ?

also have you,or anyone else seen bots standing next to or close to the mg34_lafette or the mg42_lafette ?

MG34 Lafette
It CTD when another german bot standing close to me

Offline djinn

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Re: Purple Heart Lane: Testing
« Reply #25 on: 11-10-2010, 10:10:46 »
Makes sense. The mg34-lafette is rarer. The 42 is in alot of maps. And its the 34 that is active near the 88 when it ctds.

Can we confirm, its only the 34?

Offline Devilman

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Re: Purple Heart Lane: Testing
« Reply #26 on: 11-10-2010, 10:10:48 »
MG34 Lafette
It CTD when another german bot standing close to me

This is a very common misonception people have
just because you are using an object at the time,and it CTD's doesnt mean you caused it
when a human causes a CTD,there is more chance of an error message then when a bot causes it
if you enter a weapon/vehicle and you have used all its functions (left click,right click etc) and it doesnt CTD,then there is generally nothing wrong with it,(for a human)

i was on this MG34 Lafette using all its functions for 5 minutes with no CTD


Offline Devilman

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Re: Purple Heart Lane: Testing
« Reply #27 on: 11-10-2010, 11:10:07 »
I get the feeling the bots arent using some of these guns,as they are not it the path that the infantry takes
they have a very small left/right rotation and would be much better placed on the main road

i made another update to the weapons,and added them to a map where i know they will be in the bots walking path,and they used them without CTD

v3 rename to suit
http://www.filefront.com/17375811/objects_weapons_server_V3.zip/


Offline Rumia

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Re: Purple Heart Lane: Testing
« Reply #28 on: 11-10-2010, 11:10:53 »
Well I played again using zip file at 18#, stayed on both MG34 Lafette and MG42 Lafette for whole round each, no CTD either.

Offline djinn

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Re: Purple Heart Lane: Testing
« Reply #29 on: 11-10-2010, 12:10:34 »
The issue, like remick said in the error thread, is that the curremt version uses fh2.25 rather than 2.26 spawn order. In 2.26, the map, with drawde's ai that caused the ctd, were always occupied and the ctd guaranteed 9/10 times because germans spawned from flag 1, whereas from 2.25, germans only spawned at the bridge and sometimes @ the 88

Also, the nebelwerfer base was not a flag point in 2.25 sp, but was in 2.26 as it had always been in conquest.

If this build has either the late spawning, the non-flag spawn area at the mg42 or both, then ewpect it to be luck getting the 34, 42 or both, bot-manned