Author Topic: FH2 Historical Accuracy : Ingame VS Real life Pictures  (Read 89362 times)

Offline Damaso

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #135 on: 20-08-2012, 19:08:47 »
Ah fuck! FH2 is soo real than i cant distinge the ingame images from the real ones :D

Offline Ts4EVER

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #136 on: 20-01-2013, 15:01:33 »
I thought I'd bump this for promotional purposes ;)

Also:


Offline jan_kurator

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #137 on: 20-01-2013, 15:01:46 »
looks like we need new spawnpoint on the beach to make assault easier  ;)

Offline Turkish007

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #138 on: 20-01-2013, 15:01:52 »
"Plan for Assault at Point Du Hoe"

That's sure Paris Hilton's landing zone  :P

Offline Ts4EVER

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #139 on: 20-01-2013, 15:01:59 »
looks like we need new spawnpoint on the beach to make assault easier  ;)

Note that it says "Plan". They never ended up landing there.

Offline LuckyOne

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #140 on: 20-01-2013, 16:01:30 »
looks like we need new spawnpoint on the beach to make assault easier  ;)

Note that it says "Plan". They never ended up landing there.

Well they also caught the Germans off guard, and IIRC only suffered some 12 casualties... Does that also mean we need to make all Germans spawn unarmed and make them pick up the equipment before joining the fight?   ::)

Actually... that doesn't sound like a bad idea... maybe not for this map... But some historical surprise attack map where the defenders are actually "surprised" would be fun... Sort of like "survival" game mode...
This sentence is intentionally left unfinished...

Offline ajappat

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #141 on: 20-01-2013, 23:01:06 »
I really like how on pointe du hoc in FH2, more US players die on one round, that there even was soldiers irl.

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #142 on: 22-01-2013, 04:01:15 »
I remember watching a documentary on pointe du hoc a while back. In it they were playing around with a replica mortar that they said the Rangers set up on the beach and was specialized to fire the grappling hooks onto the side of the cliffs. In the video they also said that many of these devices didn't work because the ropes were too heavy from the water and most of them fell short as a result.

2 questions: what were the other means by which the rangers climbed the cliffs? (Giant ladders? By hand?)

And how hard would it be to code a mortar that fired grappling hooks onto the cliff? (Grappling hook is technically a projectile in BF2 right?)/ is it even worth it? idk why but I always find it strange in FH2 when I see cy young hurl a grappling hook 100 feet in the air onto the cliff. It makes total sense and is easy for gameplay purposes but I always liked the authenticity of this map.

Offline VonMudra

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #143 on: 22-01-2013, 04:01:55 »
Enough grappling hooks worked that they were able to climb up :P

Offline TASSER

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #144 on: 22-01-2013, 04:01:35 »
Haaaa I loved the Cy Young reference, although you just ruined the immersion on the map for me...

"Hrumph!" *Toss Rope*
"STRIKE THREEYAHHH!"

I think they're hand thrown for simplicity of implementation and for reusability. It's easy to collect the rope and throw again if it doesn't land flush.
BOOM! BOOM! BOOM! BOOM!
BOOM! BOOM! BOOM! BOOM! –ping       <3

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #145 on: 22-01-2013, 04:01:50 »
I think they're hand thrown for simplicity of implementation and for reusability. It's easy to collect the rope and throw again if it doesn't land flush.

Yea I guess gameplay wise it makes too much sense to change it

Offline Berkolok

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #146 on: 30-03-2013, 13:03:25 »
this post should never lost  more people should see this up up up
« Last Edit: 30-03-2013, 13:03:31 by Berkolok »

Offline Matthew_Baker

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #147 on: 11-11-2013, 06:11:23 »
Not ashamed to bump this great thread but sorry for anyone who got their hopes up of seeing more maps compared.

Just thought I'd show off some stuff I did last night using the images from this thread.

I got the idea from these amazing photos that I'm sure most of you have seen:
http://twistedsifter.com/2012/05/blending-scenes-from-wwii-into-present-day/

I can't possibly match the composition and power of those images with these but I think it's a cool way of showing off Forgotten Hope's attention to history. It's amazing how little work I had to do to match these images up. :D

Just photoshopping in the real thing with the gameplay images really shows off the similarities of the images

all WIP btw:





This one's my favorite one. The fact that it matches up so well combined with an amazing photograph from life magazine:


The black and white contrast also makes it amazing. I might change the other ones to black and white too.

Seriously devs amazing job.
« Last Edit: 11-11-2013, 07:11:45 by Matthew_Baker »

Offline Oberst

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #148 on: 11-11-2013, 08:11:14 »
You also did an amazing job. At first i didn't even recognized the photoshoped parts. Although the pics seemd somehow weird to me, I couldn't tell at first, what was the difference. Awesome job.

Offline jan_kurator

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Re: FH2 Historical Accuracy : Ingame VS Real life Pictures
« Reply #149 on: 11-11-2013, 11:11:46 »
The one from Tobruk is AMAZING! If you could make more of these it would be awesome. But instead of placing only part of a real photo on an ingame shot (it works well for that LIFE magazine photo but not so well on other screenshot), use half of a photo or something so it will be better to compare real place to its ingame counterpart. At the moment it's even difficult to distinguish them.

I think that it would be a great promotion to create whole gallery of these pics on the FH2 facebook fanpage which has more than 3 thousand fans ;)