Author Topic: Conspiracies Thread Mk II  (Read 246534 times)

Offline pizzzaman

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Re: Conspiracies Thread Mk II
« Reply #2730 on: 10-11-2015, 00:11:57 »
One step at a time, Jimi.  ;)
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline Roughbeak

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Re: Conspiracies Thread Mk II
« Reply #2731 on: 10-11-2015, 00:11:05 »
Well guys, you finally saw this static in full glory in the stream :D


« Last Edit: 10-11-2015, 00:11:02 by Roughbeak »

Offline FORGOTTENKEVINOHOPE

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Re: Conspiracies Thread Mk II
« Reply #2732 on: 10-11-2015, 02:11:11 »
yes, we also know now, not to stand at the open end  or we will get  blown up by a tank!

Offline Ts4EVER

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Re: Conspiracies Thread Mk II
« Reply #2733 on: 10-11-2015, 15:11:02 »
There is also a static Flak 88 covering that end.

Offline Alubat

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Re: Conspiracies Thread Mk II
« Reply #2734 on: 10-11-2015, 16:11:24 »
just to spice it up a bit: future Eastern Front releases might add even more factions to FH2! ;)
I place my bet on Hungarians.

Would love to see The Cossack Volunteers in game :-)




Offline Alubat

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Re: Conspiracies Thread Mk II
« Reply #2735 on: 10-11-2015, 16:11:17 »
Well guys, you finally saw this static in full glory in the stream :D



One of the most awesome buildings since the desert trainstation
reminds me of the buildings with flag positions in stalingrad map bf1942

Offline colores

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Re: Conspiracies Thread Mk II
« Reply #2736 on: 10-11-2015, 18:11:05 »
First of all, the new version seems to be incredible. Years of work of the development team in a mod that keeps improving, giving to an audience that likes the topic of the Second World War a realistic, challenging and fun game.

This is exciting news indeed, but there is 1 thing that is needed to make this a truly epic release......



FH2 v2.50 STANDALONE


 8)

Yes, I think that a release with new maps, factions, etc is not enough for achieve 2-3 full servers as can you could see some years ago. I see with great sadness that a game with lot (LOT!) of work, awesomely detailed and made with great effort have empty servers or close to in almost any time or day. New contents are welcomed, but we need more players and new generations of players are not be accustomed to install a very old game, patch it with updates then go to download torrent, install and learn to play a new (and hard) game. It's too much effort to try something that may not like it.
Standalone makes it easier the "test" to an audience that not knows the game or have doubts, because in few minutes they can be playing and giving a chance.

I would see this release with all the "pepper" on the roast, after all, servers are dead, only one have some players in specific days and times. Legal troubles could be a problem and could push to undo the standalone idea, but now it is the most important thing. What good is having the best game if I dont have anyone for play?
I think that now is the moment for "all or nothing" for resurrect the better mod of all times.

It's just an opinion.

And thank again to devel team, you work is very appreciated!

Offline Ivancic1941

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Re: Conspiracies Thread Mk II
« Reply #2737 on: 10-11-2015, 23:11:08 »
Well guys, you finally saw this static in full glory in the stream :D


Yea ,Fred made awsome building.And will in future ;D Cant wait to hide in it and fight fith my STG44 8). Also who is new sound developer(finaly)?
Floppy Wardisc or Floppy Wierdbear

Offline Ts4EVER

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Re: Conspiracies Thread Mk II
« Reply #2738 on: 10-11-2015, 23:11:22 »
HybridV. He made lots of new sounds already (some tank sounds also done by Kubador).

Offline Ivancic1941

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Re: Conspiracies Thread Mk II
« Reply #2739 on: 10-11-2015, 23:11:25 »
And did you think then about that bug about sounds of airplanes in distances(someone mentioned)?
Floppy Wardisc or Floppy Wierdbear

Offline Leopardi

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Re: Conspiracies Thread Mk II
« Reply #2740 on: 12-11-2015, 09:11:24 »
And did you think then about that bug about sounds of airplanes in distances(someone mentioned)?
Don't get your hopes up on that one, likely not getting fixed.

Offline pizzzaman

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Re: Conspiracies Thread Mk II
« Reply #2741 on: 16-11-2015, 21:11:59 »
I'm still unsure if this map was Kuuterselka Sammatus or still an unannounced map.




Can't believe these pictures surfaced almost three years ago!
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline Flippy Warbear

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Re: Conspiracies Thread Mk II
« Reply #2742 on: 16-11-2015, 21:11:49 »
It is indeed Sammatus, back then Kuuterselkä.

Offline nysä

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Re: Conspiracies Thread Mk II
« Reply #2743 on: 17-11-2015, 00:11:49 »
Even though it's not in the map... I hope someone will forget that Sturmi there, in the game files.

Offline Ts4EVER

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Re: Conspiracies Thread Mk II
« Reply #2744 on: 17-11-2015, 00:11:24 »
Thanks for reminding me! *puts ignore.txt in*