Forgotten Hope 2 > Modding
Map Crash Percentages and Easy fixes
Pacifist:
A thread to compile a list of fixes and likely problems for when your map craps out at ?%.
Windowed mode shortcut. Using this will almost always provide you with a error message specifying the
problem file when you crash from your map.
To enter windowed mode make a copy of your FH2.exe and change it's shortcut as follows.
"D:\Games\Battlefield 2\FH2.exe" changes into "D:\Games\Battlefield 2\FH2.exe" +fullscreen 0
If you crash and still don't receive an error message check the rest of the post.
[*]Map doesn't show up in loading screen list: check INFO folder/ DESC file for correct name
[*]Map shows in Create Local Game, Server Launcher and BF2CC Map List. Refuses to run from the map list on a linux server with the message:
"Unable to add Map "(map name)" because it does NOT Exist in the Mod "fh2".
Check the map folder, info sub-folder and (map name).desc file for capitalised names. On Linux servers all file and folder names are required in lower case.
14%
[*]check mapdata file
[*]check gameplay.con
[*]Re-Generate your Overgrowth
[*]Crash on dedicated server (server side crash) - Missing surrounding terrain .raw files
[*] Check your navmesh (possible isolated vertices)
15%
[*]Patch incompatibilities The patch broke or removed one of your statics
[*]No serverarchives path in tmp. Only important when using a object_server.zip for custom equipment/statics.
[*]Broken terrain.raw
[*]One of the items in your object_server.zip is duplicated in the minimod or main game. IE An m10 Early which is in the mod is also bundled in minimod with an identical name will cause a conflict.
[*]Check weapon item index(es)
45%-59%
[*]Remove vegetation placed on the secondary terrain around the map.
62%
[*]Check your custom kits
64%
[*]Texture error-Check your statics
74%
[*]Check custom sky textures
80%
[*]Check custom textures on equipment(Tanks/Planes/Infantry skins and the like)
100%
[*]check your spawnable custom kits
[*]'join game' crash. if the map has proper low detail textures generated, but still crashes at 'join game' while on low graphic settings, check the water.con. renderer.waterAnimSpeed needs to be > 0 or the map will crash on low graphic settings at 'join game'.
[/list]
Easy fixes.
Problem: Finding out what side of the ladder is climbable.
Solution: Go to [Level Editor/Render/Toggle draw collision meshes/Physic meshes] switch it to on. The green side is climbable blue is not.
Problem: Terrain textures resemble a checkerboard.
Solution: Go to [Terrain Editor/Texture/Set low detail Texture(at the bottom of the right hand menu)] Select the only dds file shown. Then select the button below it [Generate Low Detail Map].
Problem: Shadows are pitch black.
Solution: Copy/paste the Objectlight.con from another map into your editor folder.
Problem: Porting over a FH1 map makes the terrain to high.
Solution: Use the terrain height indicator in the levels tweak to adjust it.
Problem: Statically placed overgrowth becomes boxes of texture at distance.
Solution: Generate overgrowth atlas.
Problem: Crashing in editor while placing undergrowth.
Solution: Use this .exe file http://ifihada.com/~spitfire/bf2editorlaa/bf2editor.exe
Post more up as you find them.
Ts4EVER:
Problem: Static placed overgrowth becomes boxes of texture at distance.
Solution: Remove "Object.isOvergrowth 1" from all objects in the "StaticObjects" file.
Or generate overgrowth atlas.
Wilhelm:
Sticky?
RN_Max:
--- Quote ---Map doesn't show up in loading screen list: check INFO folder/ DESC file for correct name
--- End quote ---
A similar problem:
Map shows in Create Local Game, Server Launcher and BF2CC Map List. Refuses to run from the map list on a linux server with the message:
"Unable to add Map "(map name)" because it does NOT Exist in the Mod "fh2".
Check the map folder, info sub-folder and (map name).desc file for capitalised names.
On Linux servers all file and folder names are required in lower case.
Ivancic1941:
My map crashed at 69%. Could that be roads or something else?
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