WAKE UP PEOPLE!! OPEN YOUR EYES AND LOOK TO THE LIGHT, EA IS HERE TO SAVE US!!
hm wut? EA? I didn't say that EA would save us or anything..EA is a publisher,their job is to make money.
But people like you are simply not seeing the full picture of Valves plans. You seem to live in the unicorn valley under the holy Valve rainbow, fully believing that Steam was designed as some sort of "community tool"
Valve/Steam is a 15+ plan in the making to create a digitally distribution monopoly system, nothing else. A way to establish such a powerful platform that indie games and smaller labels cant choose to not use, since marketing your own product is impossible these days. It's clever, it's genius, and very evil and money-hungry. They thought about it first, and executed a very well made platform, but to think that it's for the "community" is delusional, yes. And I know it's a safe place in lullaby-land believeing that it's for modders and whatnots, when fact is, it's just Origins daddy.
Steam is great for having your games and whatnots, and Source obviously is the #1 modding engine and has been for years, but Valve didnt make it so just to be nice, wake up... They can track by the dollar how much $$$ they earned for making it so. Oh, another urban myth just died:
Valve did not create Steam or made their engine moddable to be nice to the community *R.I.P.* myth
@NTH: yes, I didnt say that Valve is making it hard for modders, no no.. they make it easy for people to do free work for them. But what I mean is that they dont do it "to be nice"... it's not like Gabe sat back in the days and said "hey. let's make the engine moddable! that would be nice to our dear community"
It sounded more like "what steps do we need to take to establish Steam as the #1 digital distribution platform? Well one thing is to allow source to be moddable and then allow modders to distribute their content on our platform, which will get us more users on the platform which is basically just our store. This wil also result in new games popping up which we will sell and make money. Then 10 years down the line when the platform is big, we will lease it out to smaller games to sell through steam and take a nice 30% chunk of the prizes. This comes in handy now that retail chains are getting in to serious problems just like we see with the music industry. Where music has iTunes, gamers will have Steam"
This, and hundreds more points was the plan from start, "modding" was a side-note only. A way to get X thousands more in to the Steam system. The goal was to replace GAME, and other retail stores as the gamers #1 place to go and look for games. Steam is primarily a store, a money-making machine which dominates the gaming world. The fact that Valve seem so "nice" to the community and gives you "free" stuff, is only because you gave them so much money already
They can afford to be nice because Valve has too much money than what to do with. It is not because Gabe is such a loveable nice guy who care about the "community"
I don't need technical prowess to understand that all the destruction can be replicated in small scale in the BF2, it'd look pretty ugly and laggy, but it is do-able. I believe i saw a youtube video of someone trying to replicate the Frostbite Engine destruction in the BF2 engine a few years back. Sadly the closest he got was buildings disappearing after being destroyed and walls disappearing in a plume of rock and dust (Oh look, Frostbite Engine -1.0)
uhhh.. sorry dude, but you watched some youtube video? Let me explain.. No, that kind of moddy fake-destruction you saw in BF2 is not the same - not at all - as Frostbite. It is not possible to make Frostbite destruction in BF2. There,
yet another myth killed!You can have destroyable objects in BF2 of course, but it works completely different from Frostbite.