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Messages - Folkhoer

Pages: [1] 2 3 ... 6
1
Bug Reporting / Parts of tank flash when mg is firing
« on: 26-08-2011, 00:08:36 »
When the mg of a tank shoots some parts of tanks (usually the tire tracks ON the tank itself that act as extra armour, so not on the wheels) flash. They become black.

Specs:
GIGA-BYTE GA-890GPA-UD3H
AMD Phenom II Quad 955
2 x GIGA-BYTE RADEON HD5770
4 GB of ram
Windows 7 ultimate

Anybody knows how to fix this?

2
Announcements / Re: Not a Step Backwards: FH2 Update
« on: 16-01-2011, 20:01:17 »
Very very nice ;D

Is this the big announcement they promised us? Or is their more big news coming this way?

3
Community Polls / Re: The Comunity Hardware Poll
« on: 11-10-2010, 14:10:22 »
2 x HD RADEON HD5770 1024 mb in crossfire.

4
I would like that allot.

5
Suggestions / Re: Removing the 2nd explosion effect
« on: 14-07-2010, 16:07:25 »
I would fucking love the fact that a wreck would block a road ...

6
FH2 Help / Support / Re: Cobra always crashes
« on: 14-07-2010, 16:07:34 »
Just noticed (happened before) when I start the game and I can immediatly play Cobra it always works like a charm.
When I am playing another map and server switches to Cobra, I crash.

7
Modding / Re: Caen Streets
« on: 14-07-2010, 14:07:56 »
Testing it now and damn I love it. This kind of map is what FH is missing at the moment.

Some stuff I should improve (dunno if you will agree)

- More german defences. They were dug in real god in Caen, more mg's to cover stuff like the carrefour (not a single mg there, no way the germans wouldn't defend that to the bone). Also the long road from Carrefour to Alley has only one mg, I should place an extra one somewhere in the middle of the street. Also some flaks would be nice, change the destroyed one at place resistance with a real one.
- Near the alley their is a destroyed AT gun in a hole, I fell into it and found it really hard to get out :p
- Caen was literally destroyed, their are too many intact houses. All streets should be filled with rubble and holes.
- Why can't we enter the church with two towers :(. I would love that to be a chokepoint. Let the Brits really fight to get through it (mg's again)

8
Suggestions / Re: Removing the 2nd explosion effect
« on: 13-07-2010, 20:07:17 »
How bout they stay forever as hulks ?? Pleeese!!

This ^

Until destroyed by explosives.

This ^

This ^

9
FH2 Help / Support / Cobra always crashes
« on: 13-07-2010, 18:07:07 »
Ive tried playing Cobra 5 times now, it always crashes during loading.

I know Cobra used to crash allot serverwise, but is it a common bug it crashes client side?

10
Suggestions / Re: Luftwaffe/n (Felddivision)
« on: 13-07-2010, 17:07:08 »
Offtopic:

If you like company of heroes, try blitzkrieg mod
http://forum.blitzkrieg-mod.de/

Believe me: you will NEVER EVER play vanilla coh again.

11

and for why didnt they made caen etc.

Caen was one of my most hoped maps on FH2  :'( :'(

oh wel, any new map will do
Time to shoot little tanks with bazooka and helmets!

Caen_Streets here you go ;) http://fhpubforum.warumdarum.de/index.php?topic=5028.0

Will this be an official map? Because their is one thing I miss in this Normany campaign: a destroyed city map (like Berlin in FH 1).
Also: so their will be a final patch for the normandy campaign. Will this include all stuff that hasn't been released (like the AVRE)?

12
Bug Reporting / Re: 2.26: Cobra still not fixed
« on: 16-05-2010, 23:05:43 »
Oh ok, so maybe it was bad luck :P

13
Bug Reporting / 2.26: Cobra still not fixed
« on: 16-05-2010, 23:05:35 »
Well I was just playing 2.26 when after a while the map changed to Cobra.

Like 95% of the time in 2.25 my game crashed while loading the map. I wasn't paying attention so I have no idea at how much % it was. I will try to keep an eye out next time.

14
Suggestions / Re: New Blood?
« on: 23-04-2010, 15:04:24 »
I don't really pay much attention to the ingame blood animation, but for me it should be like in real life. If you get shot there should be almost nothing visible to the entrance wound. But maybe some splashing at the exitwound. nothing more, nothing less.

This is for bullets tough, i don't know how people react to higher calibre weapons like 20mm.

The normal reaction is to scatter yourself over a large area.
I feel bad for laughing at that, but yeah, I don't think simulating a person getting shredded/ blown apart is possible right?(assuming that one would want it)

Its a Blackadder quote (though not complete)

George: If we do happen to step on a mine, Sir, what do we do?
Blackadder: Normal procedure, Lieutenant, is to jump 200 feet in the air and scatter oneself over a wide area.

Oh man I laughed so hard the first time I saw that scene (and I still do ;D)

15
Haha great update, I hope the map will be in black & white :D

Seriously now: will there be a Ramelle map? Or did you guys just made the screen for fun :)?

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