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|7th|Nighthawk:
E3 was a pure cringe fest again. The disconnect between players and video game producers is incredible.

I would have been fine with Fallout coop despite even friends being able to mess up such an experience but an online game will the most disruptive experience you have ever had in a game that had Fallout written on it.

Torenico:
I think the only thing that would make Fo76 playable are Roleplay servers, strict RP servers. Otherwise it looks meh to me. Sad.

Zoologic:
Command & Conquer's last hurrah was with Red Alert 3. The C&C games released after that marks its death.


--- Quote from: |7th|Nighthawk on 14-06-2018, 10:06:41 ---The disconnect between players and video game producers is incredible.

--- End quote ---

I don't know, but this is a bold claim. There are a lot of casual players out there who may outnumber us the "denied-to-be-exist" so-called hardcore gamers.

Fallout 76 world will contain no human NPCs, meaning every humans you meet there are online players. But I hope this isn't true. The guy who speaks for Bethesda said that he wants to give this type of gaming a chance.

Well, who knows, people love abominations like stilted sedans "CUV" (Honda CR-V, Mazda CX-5, Toyota RAV4, VW Tiguan, BMW X5) instead of real SUVs. So, who knows, MMORPG abomination formula could work for seriously nerdy Fallout fanbase? You can't even opt out of PVP, meaning your bases will be susceptible to random attackers by online bullies. Seriously, we need specific rating for online interaction. Make every online games automatically M+ (17+), because somebody young will always going to eff your mom when online.

Fortnite is successful because my middle aged CEO, CFO, and even the building security guard plays it. This is why games are becoming more and more "dumbed down". Too many people have moved on with real life.

|7th|Nighthawk:
Oh I have no doubt that they know what most casual players want to play; after all they cash in more with every year. Maybe most players even want "World War II like you have never seen it before".
You have the core player base who will bitch and moan about all the silly stuff in BF5 but will still buy it anyway so you don't need to appease them. Maybe you'll have a few SJW who will be pleased by BF falling in line with their world view and rejoice at the aforementioned bitching and moaning and thus EA can maybe squeeze in a few extra sells. Finally you'll have the Battle Royale fans who are maybe tired of Fornite and PUBG so maybe they can cash in on that player base as well.
What I meant by disconnect is the mix of moderators and "entertainers" that results in something that is incredibly painful to watch. If they just showed what the game did instead of creating that whole stuff around it, it would be better and cheaper for them I'd say. No one asked for that.

Nerdsturm:

--- Quote from: Zoologic on 15-06-2018, 06:06:47 ---Fallout 76 world will contain no human NPCs, meaning every humans you meet there are online players. But I hope this isn't true. The guy who speaks for Bethesda said that he wants to give this type of gaming a chance.

--- End quote ---
For a multiplayer game I think this is okay - I've never paid much attention to the story in games that I've played with friends. I'm holding out hope that FO76 plays something like Borderlands, where it's a very casual game that you can quickly load up and blow away some mindless NPC goons while chatting with friends. So long as all the settlement building stuff is just a side minigame that you can completely ignore if you want, like it was in FO4, it seems like it could be a fun game.

Hopefully they'll still add a singleplayer co-op option though. If the game is based around loot grinding (which it kind of has to be - there's no story or win condition) then high level players will wipe the floor with new players and PvP won't be fun for either side.

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