Author Topic: Are SP maps from other mods compatible with FH2?  (Read 820 times)

Offline ubermensche

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Are SP maps from other mods compatible with FH2?
« on: 28-09-2011, 04:09:57 »
If I take an SP map from vanilla BF2 or some other mod, change the init.con file with an FH2 init and than change all the objects spawned in the gameplayobjects.con file, will the map work? It works with PR single player.

Offline cannonfodder

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Re: Are SP maps from other mods compatible with FH2?
« Reply #1 on: 28-09-2011, 10:09:10 »
Never tried it myself, but if you can do it with PR I don't see why you wouldn't be able to with FH.

Give it a bash and see what happens.

Offline ksl94

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Re: Are SP maps from other mods compatible with FH2?
« Reply #2 on: 02-10-2011, 16:10:00 »
They should, however I tried this with bf2-> PR and it crashed during the map loading procedure.
Btw does anybody know how I could get rid of the killmessages ?

Offline cannonfodder

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Re: Are SP maps from other mods compatible with FH2?
« Reply #3 on: 03-10-2011, 07:10:36 »
Try searching BFSP, I'm sure I read something regarding changing/removing kill messages once, and it would have been there.

 - http://www.battlefieldsingleplayer.com/forum/

Offline ksl94

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Re: Are SP maps from other mods compatible with FH2?
« Reply #4 on: 11-11-2011, 17:11:52 »
Thank you so much, cf. Finallly I got rid of these things!  :)