Spawn in the wilderness with my Gear from a 2 week ago version and die 10 seconds later, because of a random bandit is in the woods too
Now, I struggle a bit with the current start gear. It's okay if they want to make it harder, I'm even okay with the removal of the pistol, but who the hell starts his survival with painkillers, bandage and flashlight, but without water and food. At least one can of beans and the typical water bottle, which is empty for example would be more realistic.
When I tried to loot some villages near the coast I found nothing. Problem is everyone respawning now needs to gain some basic supplies near the coast, because you usually die before you can make it to the countryside => less supplies near coast => you die.
Another thing is that the Zombies don't run as retarded anymore, but when you have not even found a hatchet yet you are pretty much dead, unless there is a building without zombies you can run through, then you can sometimes lose em now.
Got killed 2 times without any gear after a few minutes already by another player. And one time I suicided ebcause I was unable to get rid of the zombie running after me. The patch(es) solve a lot of problems but also enforce existing ones. I'd like to see the teamwork benefit being worked on more. Rocket even said he will do that, so I hope for the next update.
I'd also like if you could dazzle at least a single zombie with your flashlight at night for a few seconds.
But well, as Flippy said, it's an Alpha, it's okay when they try things. On the long term this game is going to work well, as long as Rocket communicates as much with the community as he does now.