Author Topic: [map] "back to Pegasus bridge"  (Read 12319 times)

Offline Godall

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[map] "back to Pegasus bridge"
« on: 21-04-2011, 10:04:25 »


I decided to return this card in game. Because many fans Call of Duty and FH1 would like to see this map in FH2.
I find it easier to show what I have done than to tell what I'll do.
I present you some screenshots:




The bridge has no texture

What remarks? :)

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Offline McCloskey

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Re: [map] "back to Pegasus bridge"
« Reply #1 on: 21-04-2011, 11:04:04 »
<3

btw is that the glider flyover in the last pic?

Offline Godall

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Re: [map] "back to Pegasus bridge"
« Reply #2 on: 21-04-2011, 11:04:44 »
<3

btw is that the glider flyover in the last pic?
Yes, these gliders are flying to accomplish other goals. Although I want to do with what would start flying C47 followed by Horsa. So it will be correct.

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Offline Beaufort

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Re: [map] "back to Pegasus bridge"
« Reply #3 on: 21-04-2011, 13:04:21 »
What remarks? :)

Make it 4km wide and include Ranville and its bridge for the 128p layer. ;)

Offline djinn

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Re: [map] "back to Pegasus bridge"
« Reply #4 on: 21-04-2011, 13:04:55 »
I will particular like to see the Pegasus bridge itself


Good luck with this map man. I think it can be as big as Purple Heart lane to afford for what appears to human-flown gliders in the first shot, and especially German armor. You may want to give them distance from the battlefront so that the commandos get a breather after they cap the bridge before the armored counter-attack.

Also, include as many deployable weapons as possible. I would really like to see the Commandos set up a perimeter defense. For some of these, you can have it such that, once a German mg is destroyed, it is redeployed facing the German axis of advance, so that it seems as though some of the German equipment was captured and used.

Great map, man, This one actually makes me happy. Perhaps get in touch with an official dev (mapper) and see if he can't help you get this map to official standard - Who knows, that way it might actually make it in one day




Offline Godall

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Re: [map] "back to Pegasus bridge"
« Reply #5 on: 21-04-2011, 19:04:22 »
What remarks? :)

Make it 4km wide and include Ranville and its bridge for the 128p layer. ;)
Good idea, but my limited resources to create a map of 128 players

 djinn, I will consider all your wishes and many thanks for support! :)

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Offline CptdeS35

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Re: [map] "back to Pegasus bridge"
« Reply #6 on: 21-04-2011, 21:04:43 »
Well pegasus and ranville bridges are the real goal of that operation, not only pegasus. And I think that 3 gliders at the beginning is enough (and it's according to the history) so why do gliders respawn ?
Meanwhile, it's a great idea you've and you seem to have a lot of potential ! THis map looks great right now...so it will be huge when finished !!!

Good luck mate !
FH2 Dev (wait seriously ?)


Offline Beaufort

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Re: [map] "back to Pegasus bridge"
« Reply #7 on: 21-04-2011, 22:04:39 »
What remarks? :)

Make it 4km wide and include Ranville and its bridge for the 128p layer. ;)
Good idea, but my limited resources to create a map of 128 players

Here is what I find after a quick search :

Both bridges, the one to the left is pegasus, the one to the right is horsa. Ranville is below the south east corner and Bas de Ranville below the south west. Haven't found a picture for them yet ...


Pegasus bridge


Horsa bridge


Site :
http://www.pegasusarchive.org/normandy/frames.htm

Video :
http://www.ina.fr/histoire-et-conflits/seconde-guerre-mondiale/video/CN00001370056/11-juin-1944-les-planeurs-du-major-howard-pegasus-bridge.fr.html

Pegasus bridge today :
http://www.thefewgoodmen.com/thefgmforum/showthread.php?5182-Piper-Bill

Offline Godall

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Re: [map] "back to Pegasus bridge"
« Reply #8 on: 21-04-2011, 23:04:13 »
Beaufort, thanks you.

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Offline Ajs47951

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Re: [map] "back to Pegasus bridge"
« Reply #9 on: 22-04-2011, 05:04:14 »
HOLY SHIT THAT BRIDGE LOOKS NICE :o NICE JOB

I cant wait to play this map looks killer  ;D

@djinn  I love that idea would be nice for a infantry vs Armour battle! 8)


Offline psykfallet

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Re: [map] "back to Pegasus bridge"
« Reply #10 on: 22-04-2011, 09:04:00 »
Dont bother with 128 player layer, there is a good chance there wont be another 128player server. So concentrate on making a 64 player map work first.



Offline Beaufort

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Re: [map] "back to Pegasus bridge"
« Reply #11 on: 22-04-2011, 09:04:35 »
And there is an even better chance that PR will release it's own 128 player trick, so I say you should bother...

Anyway, two pics of Ranvile and Bas de Ranville from the website above :


They say it is Ranville but I have some doubts ...


You can compare with a recent map. ;)

Offline Godall

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Re: [map] "back to Pegasus bridge"
« Reply #12 on: 22-04-2011, 13:04:22 »
Beaufort, I have no plans to create Ranvile, it requires the creation of maps with 0. My card is ready at 50%, so there's no sense in creating a new map.
Can you find pictures of cities Le Port and Bénouville?

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Offline Beaufort

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Re: [map] "back to Pegasus bridge"
« Reply #13 on: 22-04-2011, 18:04:11 »
Too bad ... Well, look in the website gallery there is something about it iirc.

Offline Zeno

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Re: [map] "back to Pegasus bridge"
« Reply #14 on: 22-04-2011, 23:04:12 »
its called a Map not a Card.  ;D

looking forward to see more from the "Map" ;)