Only thing I can say is what I feel from testing all the tanks and it is a difference like night and day compared to 2.45 tanking in the beta. The range modifier certainly plays an important role in this whole matter and combined with the fixed colmeshes, better accuracy for some weapons (JagdPanzer IV; 2pdr) and some other important changes it will take 2.4 tanking, that most people really liked a step further. The Cromwell will finaly get it's absurd and bouncy colmesh fixed and there is just so much other stuff that will make it more enjoyable. Finaly I will be able to make an ambush without those bastards starting to burn and turning their turrets.
For the player - and I am one of those - it doesn't matter how the change is made. All that matters is that the annoying things got fixed, that drove alot of long timers away from the mod. And I am really happy of what has been achieved so far. What people hate the most are this freakin' battle communication and WTF moments.