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Messages - Steiner8834

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16
General Discussion / Re: Post your FH2 Screenshots
« on: 17-08-2011, 14:08:04 »
One of my better rounds ;D



From yesterday's round. I call it "Tiger Graveyard" ;D




Tiger down!!! Canadian Army is marching forward!!! :D




17
Modding / Re: Bf2 editor is crashing by loading new map
« on: 16-11-2009, 10:11:43 »
Update: Problem solved :). Well the editor crashes by creating new map but if i load the map after the crash it works. Very strange bug.

18
Modding / Bf2 editor is crashing by loading new map
« on: 16-11-2009, 10:11:19 »
I hope someone can help me. Everytime i want to create a  new map i get that error:



Well i have to admit that i havent installed the bf 2 and fh 2 lightmapsamples so far. Could that be the solution for the problem?

19
Suggestions / Re: Body Stay
« on: 09-11-2009, 15:11:24 »
Quote
The impact on performance isn't that bad.
From both corpses and wrecks.

Thats right. I tried that with the alliedxtended mod. I tweaked the con files so that the bodies were staying around 10 minutes. I took a 32 player map with 110 bots and played it. At around 1000 bodies it became laggy.

My System:

Windows Vista x64
4GB Ram
Nvidia Geforce 9800 GT 512mb

It would be a really nice feature if the bodies would stay around maybe 5-6 minutes.

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