Author Topic: PaK 38 accelerating like hell  (Read 1158 times)

Offline Slayer

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PaK 38 accelerating like hell
« on: 27-06-2009, 17:06:15 »
On Miteirya Ridge on EL Alamein, axis gets a moveable PaK 38 when they hold the flag. The day before yesterday I was in that PaK, slowly advancing forward from its spawning position, in western direction. Suddenly the PaK started to accelerate and I rocketed over the ridge until I got stuck behind an obstacle (can't remember which one). This happened several times to me, also one time when I tried a more soutwestern direction. This is very undesirable, as you are trying to aim for enemy tanks with that PaK and all of a sudden it starts to race towards it. I can't really show this in a screenshot, as it is about movement, but it sure is annoying.
« Last Edit: 28-06-2009, 13:06:13 by Admiral Donutz »

Offline Wilhelm

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Re: PaK 38 accelerating like hell
« Reply #1 on: 27-06-2009, 20:06:13 »
This is known.  It is a problem with moving over the trench skirts.  I don't know if it was ever looked into or is possible to fix.

Offline Natty

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Re: PaK 38 accelerating like hell
« Reply #2 on: 12-07-2009, 01:07:07 »
ever driven a jeep over a deployed MG in Fh1?  ;D throws you half across the map  :P

Offline [F|H]Deek_101

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Re: PaK 38 accelerating like hell
« Reply #3 on: 12-07-2009, 23:07:52 »
When a pak of any sort moves over a large static it happens not just over a trench skirt ect...

Offline Cory the Otter

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Re: PaK 38 accelerating like hell
« Reply #4 on: 13-07-2009, 05:07:33 »
cool. i'm a try it...

Offline Die Happy

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Re: PaK 38 accelerating like hell
« Reply #5 on: 13-07-2009, 10:07:54 »
as said before it is known and dont think can  be fixed so  ===>  closed
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Offline Wilhelm

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Re: PaK 38 accelerating like hell
« Reply #6 on: 13-07-2009, 20:07:19 »
Well it could probably be fixed by removing the collision on the "legs" of the AT guns (forgot the proper term), but then that would bring about other problems with being able to put the guns in places they shouldn't be in.

The reason why the guns accelerate and shoot off from objects is because the "legs" of the guns drag on the ground.  When they come in contact with another static surface in a certain way, the immobile static surface literally pushes the AT gun away.