Okay im narrowing down the problem to the objects i put in. It must be those because all kits are correct in terms of spelling capitalization and position in the init.con. I'm lost as to what the damn problem could be but as i continuosly scan the files over and over, I have a couple of questions.
Would anybody know of a map that uses custom objects (preferably custom kits) that I would be able to refrence?
Also, in the object and runner.con, when cite another file,(eg run RiflemanM1Garand/runner) do I need to specify the '.con' at the end of runner.con?
I'll keep playing around and scanning for problems, thanks for all the help so far Natty but I guess my inexperience of modding BF1942 is really setting me back.
EDIT: Okay after looking at Nuenen-1944 (also uses custom objects) I did everything correct. I have an objects folder in the map, and inside I have an objects.con..... In the Objects.con file, it says "run (kit)/runner" in the runner I have "run objects" and every kit index is correct.
I think that I need to also put in FHE's weapons because they have different animations and stuff. This is what may be causing the game not to start but I doubt it. Why is it that if something is wronf in the init.con of 1 map, then the whole game doesn't start? And why is it that if I put a map into another mod it doesn't automatically refer to that mods kits and weapons?