Author Topic: Invasion of Crete 32  (Read 10832 times)

Offline Toddel

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Invasion of Crete 32
« on: 29-03-2009, 11:03:26 »
"If you have a suggestions or want to give us some Feedback about this Map you can Post it here!"
« Last Edit: 29-03-2009, 13:03:35 by Toddel »

Offline Vomar

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Re: Invasion of Crete 32
« Reply #1 on: 05-07-2009, 00:07:56 »
I think in all Creta maps,the Bofors should be unable to aim downwards to r*p*e infantry.
Might be good for all aa guns in all maps 2.Couldnt post this on 64 cus some error kept coming up.
Fallschrimjagers

Offline Jimi Hendrix

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Re: Invasion of Crete 32
« Reply #2 on: 17-06-2014, 15:06:08 »
If someone(GeoPat) submitted a alternate 32 layer version, would the dev's seriously consider it if the community tested it?



 ;)



Offline jan_kurator

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Re: Invasion of Crete 32
« Reply #3 on: 18-06-2014, 11:06:21 »
If someone(GeoPat) submitted a alternate 32 layer version, we can test it internally, and then release it via launcher to give it a try. I'm not a dev but I think it would be great if GeoPat would consider helping the team and apply. We need mappers, he don't have to work on new maps, there is a lot to do on existing ones, like mentioned small layer versions.

Offline Ts4EVER

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Re: Invasion of Crete 32
« Reply #4 on: 18-06-2014, 12:06:14 »
If you send me the .txt file of the layer per pm, I will have a look at it.