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[Vehicles] 6pdr and 6pdr_static velocity mismatch
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Topic: [Vehicles] 6pdr and 6pdr_static velocity mismatch (Read 979 times)
fh_spitfire
Developer
Posts: 421
FHer since 0.6 | aka spitfire05
[Vehicles] 6pdr and 6pdr_static velocity mismatch
«
on:
12-04-2009, 16:04:07 »
Movable 6pdr fires it's projectile at speed "420", while it's static counterpart at speed "562".
I doubt if it's feature, seems quite odd for me.
«
Last Edit: 20-05-2009, 16:05:10 by Admiral Donutz
»
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Waw_Slayer
Jr. Member
Posts: 189
FHing since 0.7
Re: [Vehicles] 6pdr and 6pdr_static velocity mismatch
«
Reply #1 on:
12-04-2009, 20:04:47 »
Whats the velocity on the Cru3?
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Your listening to psychedelic radio, todays topics; Weed.
fh_spitfire
Developer
Posts: 421
FHer since 0.6 | aka spitfire05
Re: [Vehicles] 6pdr and 6pdr_static velocity mismatch
«
Reply #2 on:
19-05-2009, 21:05:44 »
Quote from: Waw_Slayer on 12-04-2009, 20:04:47
Whats the velocity on the Cru3?
Sorry, missed your post.
It's 465, but I doubt if crusader's 6pdr is the same as AT gun one.
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Die Happy
Moderator
Posts: 1.758
Live Long & Die Happy
Re: [Vehicles] 6pdr and 6pdr_static velocity mismatch
«
Reply #3 on:
19-05-2009, 23:05:01 »
i ll make a bug report for it
thx for reminding me
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Live Long & Die Happy
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[Vehicles] 6pdr and 6pdr_static velocity mismatch