I understand your reasoning. Don't think I am simply trying to pooh-pooh the idea. And no, I got the hyoerbole.
But you see, my concept of AI in forgotten hope is this.
I believe the weapon handling is perfect, the rate of fire, damage and mode of use. For this reason, the final piece that makes things work as they should, is making them used at the range they would be.
With guns set correct, you get riflemen moving along SMGs and LMGs. Riflemen fire and move in, MGs prone at range and suppress and smgs move in under their covering fire for the kill. Bots tend to fire at the closest person, with a over-riding logic of firng at anyone who fires at them. For this reason, the ability to put enough firepower downrange will cause enemy bots to focus on simply firing back at riflemen at range, while their SMG team and other non-firing rifle teams move up and finish them off.
If this was reduced, you WONT get the weapon use as it should be, and the human can mow them scores of infantry moving close up without firing, while being in HIS range of fire. And with bots only, you will get ALOT more knife battles and silly combat situations really close up.
Well, that's the theory anyway.
Its not that bots can't be improved. Its that, I think its more about firming up their AI choice logic, how they use their weapons, NOT the range it is used at.
Personally, I think bots play more like real soldiers than human players do - sans moving from cover to cover.