Author Topic: FH2.4 First Immpressions  (Read 24486 times)

Offline DLFReporter

  • FH-Betatester
  • ***
  • Posts: 4.727
  • Betatesting FH2 makes me edgy...
    • View Profile
Re: FH2.4 First Immpressions
« Reply #165 on: 18-07-2011, 19:07:19 »
Ye I would do but every search i do leads me to the AMD catalyst website.  unless I'm missing somehting I can't find a link just to the ATI catalyst centre.

My bad, it's the same thing as ATI and AMD work together. You just need the Catalyst Control Center and there switch off the "Use Application Settings" Tag under 3D Options. Then set your AA level and enjoy. :)
Gravity is a habit that is hard to shake off

Offline Musti

  • Full Member
  • ***
  • Posts: 1.734
    • View Profile
Re: FH2.4 First Immpressions
« Reply #166 on: 18-07-2011, 19:07:52 »
After playing for some time i have to say.
Angle system works PERFECTLY!.
Standard Sherman bouncing off King Tiger shell? Or Panzerfaust doing only 15-20% damage when it hits Sherman in the rear?
1 shoting Hetzer from the front? thanks to changes in armor values and angle system its all now possible!.
At certain angles ofc.

I have a question though.Do both lateral and vertical angle count? And how? they somehow add to themselves
like here in "combined angle calculator" http://www.panzerworld.net/armourcalculator
Or are the they counted separately?
WARNING!
Assholes are closer than they appear!

Offline Natty

  • Developer
  • ******
  • Posts: 3.170
    • View Profile
Re: FH2.4 First Immpressions
« Reply #167 on: 18-07-2011, 19:07:10 »
I hit a burning tank in the rear with panzerfaust on Bastogne, it didn't die... that was weird, I totally expected him to die as he was already burning....  :-\

Offline Musti

  • Full Member
  • ***
  • Posts: 1.734
    • View Profile
Re: FH2.4 First Immpressions
« Reply #168 on: 18-07-2011, 20:07:17 »
Well not only Germans and their near to invincible Tiger II benefit from angle system  8)
It still not perfect. If a shell hits this tiny flat bit piece of tank tracks on the side of the sherman its considered as a flat angle where in real life it wouldn't, doesn't matter though since its not useful in any kind of situation.one in a million shot at best. and its not like there's much problem in killing a Sherman in Normandy/Bulge.
WARNING!
Assholes are closer than they appear!

Offline HappyFunBall

  • Jr. Member
  • **
  • Posts: 428
    • View Profile
Re: FH2.4 First Immpressions
« Reply #169 on: 18-07-2011, 21:07:36 »
My first impression was that this was the first time I enjoyed FH2 as much as .07.

Noticed the change in tank controls, I guess my tank controls were set correctly because it didn't jump around for me. But I intend to try setting up and using the arrow commands next.

Can't put my finger on why, but I find infantry much more playable and enjoyable now. I have always sucked as an infantry player. But now I find I can actually play and be a little bit more than an easy target for enemy players.

Offline djinn

  • Masterspammer
  • ****
  • Posts: 5.723
    • View Profile
Re: FH2.4 First Immpressions
« Reply #170 on: 18-07-2011, 22:07:05 »
I hit a burning tank in the rear with panzerfaust on Bastogne, it didn't die... that was weird, I totally expected him to die as he was already burning....  :-\

Well technically, and someone jump in if I am off, tanking irl is no precise science. Firing head on with a round that penentrates is likely to either kill someone hit shells stored in the tank or cause an electrical fire. But if you are truly unlucky it may go right through, or hit somewhere harmless, just swizzcheesing the thing, so maybe this as realistic as it could be - As opposed to the:
1. Hit tank front equals no go
2. Hit tank from top equals instant C-Kill
3. Hit tank from back equals one-shot wonder etc....

Personally, I wouldn't change a thing, just because I know the system may not be able to do any better

Totally love the aircraft handling now though - And not look even cooler using it too

Offline hslan.totaler_humbug

  • FH-Betatester
  • ***
  • Posts: 567
    • View Profile
    • hslan
Re: FH2.4 First Immpressions
« Reply #171 on: 18-07-2011, 23:07:14 »
Little impression from Hürtgen, cought by the big brotheradmin watching the game through the admintool:

[23:29:28]  DavidvaBrig(CH) -> thats impossible to win...
[23:29:32]  evhgear -> *§1MORT§0*God damit
[23:29:38] eXavs IrishReloaded -> nice attack USA :)
[23:29:38] [FH2] [ESF]Lightning -> OK GOING DOWN, MOVE IN!
[23:29:42]  jan_kurator -> impossibru!!!
[23:29:45] [FH2] [ESF]Lightning -> EVERYONE ONE LAST PSUH!
[23:29:52] [FH2] [ESF]Lightning -> WE *CAN* WIN THIS!
[23:29:56]  DavidvaBrig(CH) -> capping :D
[23:29:56]  LuckyOneCRO -> TANKS GET IN CAPZONE!
[23:29:58] hslan $kinny_Norri$ -> stug down?
[23:29:59]  evhgear -> why spawn on squad leader can kill a game
*** WARNING:  Sturmpionier40, your language is unacceptable.  Please keep it clean.
[23:30:06]  LuckyOneCRO -> DON'T BE SCOREWHORES
[23:30:19]  ultimatum616 -> it did not kill a game, you were really close to winning
Same IP = same team!
[23:30:31] [FH2] [ESF]Lightning -> What do you mean close? We ARE winning
[23:30:36]  DavidvaBrig(CH) -> GG
[23:30:43] [FH2] [ESF]Lightning -> Ok, 20 tickets to kill them
[23:30:52] [FH2] [ESF]Lightning -> DO NOT RISK GETTING KILLED
[23:30:52]  evhgear -> it transforms in party houses/bunker/church and it sucks hard
[23:30:54]  GoblinWeed -> sry
[23:30:56]  Zeno(NOR) -> /WINNING!
[23:30:57] [FH2] [ESF]Lightning -> EVERU TICKET COUNTS
[23:30:58]  DavidvaBrig(CH) -> what the??!!
[23:31:01]  Gezoes -> thats funny
[23:31:05]  [FHmod]Malsa -> NICE
[23:31:05]  DavidvaBrig(CH) -> WWEEEHEEE
[23:31:07] hslan $kinny_Norri$ -> damn
[23:31:07]  FlippyWarbear -> STAY ALIVE
[23:31:07]  DaWorg -> lol
[23:31:08] eXavs IrishReloaded -> NOOOOOOOOOOOO
[23:31:08] GjT= [BFE]Wilhelm -> STAY ALIVE
[23:31:09]  DaWorg -> :D
[23:31:09] [FH2] [ESF]Lightning -> DO NOT DIE!
[23:31:11]  FlippyWarbear -> HIIIIDE
[23:31:13]  Kelmola -> hide and stay alive
[23:31:13] [FH2B] -=|19SlaYer76|=- -> HIDE
[23:31:22]  BaxtersRevenge -> gg
[23:31:23]  KugelblitzCH -> loooooooool, hide
[23:31:23]  DavidvaBrig(CH) -> dont die!!!
[23:31:26]  jan_kurator -> STAY DOWN!!!!
[23:31:29]  DaWorg -> kill em, you can kill 12 GI's
[23:31:29]  LuckyOneCRO -> so how do you exactly hide 32 people?
[23:31:33]  Lydecker -> 11 kills
[23:31:36]  evhgear -> what a stressfub
[23:31:43]  LuckyOneCRO -> you put them in the fridge...
[23:31:47]  evhgear -> stressfull situation
[23:31:47] [FH2] [ESF]Lightning -> omgomgomgomgomg
[23:31:48]  hslan.Bulwey -> GG
[23:31:49] hslan $kinny_Norri$ -> how could build sth as stupid as M10 :D
[23:31:51]  Fr.Geier[HIW] -> *§1TOT§0*gg
[23:31:52]  DavidvaBrig(CH) -> GG
[23:31:57] GjT= [BFE]Wilhelm -> GG
[23:31:57] [FH2] [ESF]Lightning -> gg whoever wins (allies)
[23:31:58]  JohnnyRaygun -> lol
[23:32:02] [sCs] snakeshitswiss -> ffs comon we have to win
[23:32:02]  jan_kurator -> gg
[23:32:04]  Lydecker -> gg
[23:32:04]  hslan.Catwisel -> *§1TOT§0*gg
[23:32:04]  Zeno(NOR) -> SO CLOSE
[23:32:06]  Sekh765 -> gg
[23:32:07]  FlippyWarbear -> gg!
[23:32:08]  Lydecker -> tough one
[23:32:09] [FH2] [ESF]Lightning -> EPIC!
[23:32:09]  jan_kurator -> hahahaha
We need to be able, to throw Thermos out of Spotterplanes.

Offline Malsa

  • A very static artist.
  • Developer
  • ******
  • Posts: 66
    • View Profile
Re: FH2.4 First Immpressions
« Reply #172 on: 19-07-2011, 00:07:41 »
That round on HSLAN was really exciting. We greyed Germeter twice, but lost it both times. Then we managed to grey it one third time and finally cap it with 21 tickets left  ;D All we had to do was to keep safe and let those germans bleed out their 300 tickets. Round ended with 7-0 to allies.

Offline MadFF

  • Newbie
  • *
  • Posts: 5
    • View Profile
Re: FH2.4 First Immpressions
« Reply #173 on: 19-07-2011, 00:07:45 »
I am having a great time with FH2. 

I have always enjoyed FH2, great games with good people, willing to help players out.

One thing with the new download, though.  What is with all the "noob" calling?  And not in a fun, teasing way -- but in a nasty way.  With a new update you are going to get a bunch of players that haven't played in a long while, and also a bunch of brand new players that don't know anything about the mod.  People are trying out the new toys, and also learning what to do.  It will be shame to lose a bunch of new people because they get grief about not knowing how to play, and also possibly losing long time players who are tired of the spamming.  Hopefully new players aren't telling their friends to not bother with FH2 because of a "clique" of high and mighty experienced players that seem to not want new people. 

Just try to stop and calm down if another player obviously doesn't know what he is doing. 

Offline Lydecker

  • Jr. Member
  • **
  • Posts: 58
    • View Profile
Re: FH2.4 First Immpressions
« Reply #174 on: 19-07-2011, 00:07:52 »
Tough round in Hurtgen Forest. Irish was yelling on voip to just go out there and kill something when we finally lost the flag. Made me chuckle when our squad only had like 2 guys left and there was ~30 players out there :) Was'nt quite enough, we lost with 0-7.

The round started a bit bleak, with only few guys guarding north and enemy steamrolling us there. After Lumbermill we started losing grip on middle and south. Katz went past in a minute, with a tank on the flag when it was available for contest. Then it really picked up when they just leaked through the seams towards Germeter and the house-to-house fighting began.

There was just crazy running and gunning from house to house, east side of the road. We would bunker down, kill everyone rushing in and then rush out to the next house to try something, ending up mostly dead. It was just desperate kill or be killed situation and one of the best moments in FH2 for a long time.

//Lyd

Offline Kelmola

  • Hero Member
  • ****
  • Posts: 2.861
    • View Profile
Re: FH2.4 First Immpressions
« Reply #175 on: 19-07-2011, 00:07:54 »
Katz went past in a minute, with a tank on the flag when it was available for contest.
That would be me. Was supporting my squad at the Bunker flag when Crossroads fell. So I put pedal to the metal and charged straight for the only flag that mattered at that point. Luckily nobody had the sense to spawn with an AT kit (that I saw; maybe my hull gunner got some of them,  since I was usually looking at the wrong direction), so I managed to stay alive until other friendöy vehicles caught up with me. After capping I inched forward, only to be shot by the PaK.

Our first assault on Germeter almost succeeded, and I was mentally cheering already, but then the meter started going the wrong way and we were beaten soundly back. Honestly, after the second grey-out had failed, I bet that most of us had lost the hope and we were really just expecting to do one last glorious final charge that against all expectations succeeded.

But really, the round was the best and most epic I've ever played. Nail-biting excitement to the very last second. Hopefully there's a battlerecording of it, it simply begs for a YouTube treatment.

Offline jan_kurator

  • FH-Betatester
  • ***
  • Posts: 2.546
  • Magnificent Mustard
    • View Profile
Re: FH2.4 First Immpressions
« Reply #176 on: 19-07-2011, 01:07:57 »
All what germans needed then was a rush in to the barn and they could get their 7 tickets. Fortunately they were coming separately and I had enough time to reload my thompson ;)

Offline Sgt.KAR98

  • Jr. Member
  • **
  • Posts: 358
    • View Profile
Re: FH2.4 First Immpressions
« Reply #177 on: 19-07-2011, 04:07:59 »
No way removing the kills!!!If removing crosshair was bad,removing that would make FH2 the same sh.. that PR is!

Offline Wulfburk

  • Jr. Member
  • **
  • Posts: 350
  • We are no longer the Sons of Horus!
    • View Profile
Re: FH2.4 First Immpressions
« Reply #178 on: 19-07-2011, 05:07:24 »
removing crosshair was good

Offline MaJ.P.Bouras

  • Masterspammer
  • ****
  • Posts: 3.210
  • A Hellenic version of Jackie Chan.
    • View Profile
Re: FH2.4 First Immpressions
« Reply #179 on: 19-07-2011, 05:07:50 »
Something needs to be done with the rankings...I mean seriously i stayed inside my friends tank doing jack shit and i got top player. 98 points