Author Topic: French Hope  (Read 114700 times)

Offline pizzzaman

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Re: French Hope
« Reply #825 on: 22-07-2012, 23:07:09 »
Yes!

Now I must wait for that second one.  ;)


EDIT: August 3rd!? I'm there!
Will it only run Stonne/Warsaw
or is there any other maps that will be played?
« Last Edit: 23-07-2012, 01:07:50 by pizzzaman12 »
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline pizzzaman

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Re: French Hope
« Reply #826 on: 25-07-2012, 02:07:02 »
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline Turkish007

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Re: French Hope
« Reply #827 on: 25-07-2012, 17:07:15 »
Erm, I know its a bit late to ask but; will this map contain French playermodels and weapons?

Offline psykfallet

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Re: French Hope
« Reply #828 on: 25-07-2012, 19:07:29 »
Erm, I know its a bit late to ask but; will this map contain French playermodels and weapons?
No, not until it's approved by devs to be an official map. Interesting changes. You made farm an uncap, won't this make the flanking throu the forrest kinda pointless? also for the public test, make sure that you have kits that are somewhat similar to what french will/might have. Like giving allies Boys/Sticky might affect the balance when French probably wont have Boys and certainly not sticky.



Offline Ts4EVER

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Re: French Hope
« Reply #829 on: 25-07-2012, 19:07:53 »
French also probably wouldn't have smgs.

Offline Alakazou

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Re: French Hope
« Reply #830 on: 25-07-2012, 20:07:03 »
They could have a Mas-38

Offline Ts4EVER

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Re: French Hope
« Reply #831 on: 25-07-2012, 20:07:56 »
Not used very often, maybe pickup kit.

Offline Alakazou

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Re: French Hope
« Reply #832 on: 25-07-2012, 21:07:59 »
Probably.

Offline CptdeS35

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Re: French Hope
« Reply #833 on: 25-07-2012, 21:07:26 »
Erm, I know its a bit late to ask but; will this map contain French playermodels and weapons?
No, not until it's approved by devs to be an official map. Interesting changes. You made farm an uncap, won't this make the flanking throu the forrest kinda pointless? also for the public test, make sure that you have kits that are somewhat similar to what french will/might have. Like giving allies Boys/Sticky might affect the balance when French probably wont have Boys and certainly not sticky.

yep don't worry i think about that =P

No there will not be french stuff (at least there will be the pan pan)

The flanking through the forest is a short cut, but it allows only infantry to ambush and sneak around pain de sucre (squad leader spawn if the road is well defended by french for example).

But the test will tell if i'm wrong or not.
FH2 Dev (wait seriously ?)


Offline Andromahkos

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Re: French Hope
« Reply #834 on: 25-07-2012, 22:07:50 »
Pretty cool!!!  This will be an exciting mod!!! 

What kind of statics are you needing for maps?

I am currently trying to figure out how the whole bf2/fh2 modeling workflow works... I currently have been working mostly in Maya (I am an animation student), but I did a lot of model modification in gmax for bf1942, but all I did there was push and pull vertices, not really generate any original stuff.

The link below is an Sdkfz 234/3 I did last semester for game art assets class.  I modeled and textured the whole vehicle from the reference image shown in black and whiate at the bottom of the image.

here is the link:
http://flic.kr/p/cDzW9N

Offline Alakazou

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Re: French Hope
« Reply #835 on: 25-07-2012, 22:07:52 »
French hope is not really a mod but a community who try to create French map and then give it to Fh2 team. By community I mean CptdeS35

Lâche pas mon Cptdes35

Offline pizzzaman

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Re: French Hope
« Reply #836 on: 25-07-2012, 22:07:13 »
A one man team! xD  :P
Where did everyone go?
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline CptdeS35

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Re: French Hope
« Reply #837 on: 25-07-2012, 22:07:44 »
A one man team! xD  :P
Where did everyone go?

Well some people give up, some stopped the fight...but most of the team are behind me, ready to help me at any need. Well i say French Hope Team, since, without them, i won't be showing you that, and i won't be able to do that.
FH2 Dev (wait seriously ?)


Offline psykfallet

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Re: French Hope
« Reply #838 on: 25-07-2012, 22:07:33 »
Pretty cool!!!  This will be an exciting mod!!! 

What kind of statics are you needing for maps?

I am currently trying to figure out how the whole bf2/fh2 modeling workflow works... I currently have been working mostly in Maya (I am an animation student), but I did a lot of model modification in gmax for bf1942, but all I did there was push and pull vertices, not really generate any original stuff.

The link below is an Sdkfz 234/3 I did last semester for game art assets class.  I modeled and textured the whole vehicle from the reference image shown in black and whiate at the bottom of the image.

here is the link:
http://flic.kr/p/cDzW9N
FH team really needs statics modelers if you are interested
http://forgottenhope.warumdarum.de/news.php?id_news=408



Offline pizzzaman

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Re: French Hope
« Reply #839 on: 25-07-2012, 22:07:48 »
If there will be a French faction in the mod,
will it be French and British kits?

Like in Tunis or Sidi Rezegh there are Italian and German kits.
You are bathing in misery and hope, waiting for someone to come and pull the plug.