Author Topic: French Hope  (Read 114758 times)

Offline CptdeS35

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Re: French Hope
« Reply #780 on: 02-07-2012, 00:07:05 »
Is the gameplay good?
Can we see more pictures?
Or an overview with the control points?

To me the gameplay gets all this chances, but as Sn00x and kurator said we need a beta test. I can dispose of a server for this point, and i hope devs will participate too !

More picture ? Well, if there is nothing interesting to show, i won't post something !

As soon as the map is (to me) finished, i will post a major news. Here you will have all you wanna know. Until that, be patient  ;)

FH2 Dev (wait seriously ?)


Offline pizzzaman

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Re: French Hope
« Reply #781 on: 02-07-2012, 00:07:01 »
Take your time CptdeS35,
I hope the quality of the map is good.

Also, do you need any
other programs beside BF2editor
to map?
« Last Edit: 02-07-2012, 01:07:56 by pizzzaman12 »
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline pizzzaman

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Re: French Hope
« Reply #782 on: 03-07-2012, 23:07:45 »
Just looked here:

http://www.moddb.com/company/french-hope/images/battle-for-stonne-1940#imagebox

97% complete!?  :o
What else are you adding to the map?
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline CptdeS35

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Re: French Hope
« Reply #783 on: 04-07-2012, 00:07:56 »
I'm adding the little things that gives an FH2 feeling : chairs, tables, gardens...also a flag seems really harsh to defend : there were only one broken house, one trench...and it was the first flag to cap. I'm adding some barricades to give a challenge to gerries. "You wanna this flag ? Roll on our bodies first."
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Offline pizzzaman

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Re: French Hope
« Reply #784 on: 04-07-2012, 00:07:35 »
Will you add push mode to it?
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline CptdeS35

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Re: French Hope
« Reply #785 on: 04-07-2012, 01:07:48 »
In my opinion it's not needed, but beta test will prove if i'm right or not.

The topography and the gameplay may prevent back capping. We will see in a full server.
FH2 Dev (wait seriously ?)


Offline sn00x

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Re: French Hope
« Reply #786 on: 04-07-2012, 01:07:48 »
that flag wasnt really supposed to be a real "flag" its just something to get people fast into action, and it is supposed to be captured fast  :) i just never got to detail it.

Offline CptdeS35

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Re: French Hope
« Reply #787 on: 05-07-2012, 08:07:03 »
True, i know you've done it as a relay for german. But yeah. It has to fall quickly.
FH2 Dev (wait seriously ?)


Offline psykfallet

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Re: French Hope
« Reply #788 on: 05-07-2012, 12:07:33 »
My gut feeling is that the drive times from some of the flags are going to kill it, unless you moved the mainbases closer to the center. But it also dependes on how (if) you make forward spawning vehicles so that you dont have to drive from the mainbases each time you die. Like the Panzer_Division mainbase, where you have to cross half the map to get to crossroads, wich is the only flag you can attack from it anyway.

edit: i just noticed theres a dirt road going from panzer_div to farm thats not on the map, still thats a hell of a drive, I think I would claw my face off if I drove tank all the way from A8 to B2 and got blown up. I suggest moving the panzer div main flag to B5, to cut down drive time.

edit2: I'm playing a version from 2011-08
« Last Edit: 05-07-2012, 12:07:55 by psykfallet »



Offline CptdeS35

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Re: French Hope
« Reply #789 on: 05-07-2012, 13:07:40 »
But it also dependes on how (if) you make forward spawning vehicles so that you dont have to drive from the mainbases each time you die.

Already done in this version

i just noticed theres a dirt road going from panzer_div to farm thats not on the map, still thats a hell of a drive, I think I would claw my face off if I drove tank all the way from A8 to B2 and got blown up. I suggest moving the panzer div main flag to B5, to cut down drive time.

Will take a look at this suggestion. btw, this dirt road will allow gerries to flank a little bit french forces.
FH2 Dev (wait seriously ?)


Offline pizzzaman

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Re: French Hope
« Reply #790 on: 05-07-2012, 14:07:40 »
This map is getting me more excited!  :)
You are bathing in misery and hope, waiting for someone to come and pull the plug.

Offline Herc

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Re: French Hope
« Reply #791 on: 13-07-2012, 17:07:18 »
In 2.45 you can find in the files a French Army version of the Citroen 11cv
Perhaps the first official fh2 French army vehicle available in the mod

Now you can scout your WIP maps in true French style :D

For object templates the vehicle name is:

"Citroen_11cv_fr"

Merci




Offline titsmcgee852

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Re: French Hope
« Reply #792 on: 13-07-2012, 18:07:12 »
Wow! Amazing model. Where will it be used?

Offline Herc

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Re: French Hope
« Reply #793 on: 13-07-2012, 18:07:29 »
This particular version is not being used in this update however it is available to use in custom maps.

Other variants of the Citroen 11cv are in a number of maps

Luttich - rusty wreck variant
Port en bessin - peach with gloss paint
Sfakia - cream 2 tone variant
Bocage - German army version
Probably more I forgot..

They have all been re-worked since the last update.

Offline sn00x

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Re: French Hope
« Reply #794 on: 13-07-2012, 19:07:00 »
i made forwardspawnpoints with vehicles a long time ago, both closer to the farm And between the panzer division and gross deutschland. i dont know if this is in the version you guys are playing