...
I dont think any body is trying to say Devs and Testers are evil elitist group
It is just suggestions and opinions. I think you guys have done great job, and i never said otherwise, but, it doesint stop me for suggesting things that i believe personally would make it even better =)
I have been grateful to have assistance of one of beta testers from FH team while working on my map. He helped me a lot, pointing out loads of bugs that i wouldint notice myself. But, there were also parts where i felt that he was trying to tell me what i should do and not do, and that is just, not beta testers job if you ask me... Ofcourse, opinions and suggestions, but only if they are coming from simillar point of view of the map creator, which the beta tester should adjust to, as beign a beta tester. From that, i imagine a situation where you dont have 1 beta tester but 10, and all of them dont like this and that. In the end, there is danger that the map will be too scaled down into jack-of-all-traders style. But yeah, my opinion ofc =)
I am only assuming how you guys work, i would try to apply, but i fear that your system of working might not be same as mine, which would leave me frustrated not beign able to do what i want to do :/ But like i said, not sure how you guys work, maybe you could tell me a little about it? =)
...
Sorry Djinn, but i dont agree, many maps look quite similar in design, so replayablity is not nessecery higher if you make maps as IRL looking as possible. With this map editor you can make very diffrent gameplay maps. Maps like Berlin 1945, or Coral Sea (only airplanes). That is what i would call replayablity in this game personally. With maps that gameplay style differ a lot from eachother.