Here's another little thing. As I did after the relase of 1.0, I will list a couple of prevailing issues in 1.1:
1/ the 88 doesn't see infantry until close up - As a dual-purpose gun, it is slow firing and vulnerable to infantry at close range, it should however be able to wreck havok further off... perhaps give it half the range it has for tanks, for infantry i.e HE targets, but definitely longer range than bot riflemen (Recommend original LOS value, 2.2)
2/ Planes DO have a reduced line of sight for ground targets with regard to their use of mgs.. they used to fire at you from range, now they dip-dive on you at really close up - Sure they are more accurate at this distance, but they also have shorter time to fire and are even more vulnerable to AA guns which they wont fire at until too close... (Recommend original LOS values, 2.25)
3/ the bofers AA gun - Also might be an issue with LOS - (Recommend original LOS values, 2.2)
4/ For vehicle-bail values, you might want to take a look at the unpatched FH 2.2 instead of experiment to find a solution for the issue created by 2.25 - and take a look at some of those figures instead, because personally, I think the values never got better after that - Bots from to 2.0 to 2.2, if I recall correctly would bail if you did and used vehicles to get where they were going and only remained in it if it remained useful eg. tanks - If a vehicle was heavily damaged, they might bail from it.
The only real issue it did have with their preference for vehicles was the heat of each vehicle - the chevy was a real issue because bots liked it so and this was for positions not neccesarily part of the firing points, which made them camp at the gate of Supercharge's town instead of getting off and going on foot
Try using your values for each vehicle with the general bail-value from 2.2 and see how that works - Also look at vanilla values as bots really know when to bail vehicles and flee when it was terribly damaged.
Also, bots really don't like most mgs still, besides the mg15 and perhaps the vikers... mg positions should really be of more of a priority (or as much of a priority) as AT gun positions, which are usually in the same area
ps. the 88 also has multi-firing sound like the 2pdr and hanomag mg34