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Messages - jan_kurator

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General Discussion / Re: I am threating to sue!!!
« on: 05-10-2022, 00:10:23 »
Just kidding though I'm having problems with the CMP Map installer it keeps having errors with localization files for Vietnamese for some reason.
The reason is your FH2 being outdated. Update your game first, only then download custom content.

Bug Reporting / Re: [Multiple] Issues so far with 2.6
« on: 19-05-2022, 19:05:51 »

Singleplayer and Coop / Re: COOP/SP on 2.6
« on: 19-05-2022, 19:05:02 »
...and even on seats inside the M3A1 Halftrack. Someone out there could confirm this?
so much stuff got reworked that it doesn't matter if vehicle is old or not, M3 is bugged, but only the spawn variant (can you confirm regular APC variant works fine?) due to a typo in AI template, it will be fixed in an upcoming hotfix patch

Bug Reporting / Re: [Multiple] Issues so far with 2.6
« on: 19-05-2022, 19:05:09 »
The Operation Cobra map doesn't work on singleplayer anymore either. My life simply can't go on now.
it will be fixed in a upcoming hotfix, together with some other 2.6 bugs

Stonne is the only new map that has sounds.con in level folder to work with EAX
flavion, la_horgne, operation_mars do not have a sounds.con in
motovskiy_bay still dont have it
missing sounds.con files will be also included

thanks for your reports

FH2 Help / Support / Re: banned
« on: 09-05-2022, 23:05:27 »
 — Today at 00:02
"!b o.s.s.o. team killing for tank in mainbase"

You can read the server rules here.

For ban appeals, join us on Discord and politely ask there, but first read our#discord_info channel, to understand the rules before posting.

FH2 Help / Support / Re: Game crashes when registering
« on: 16-04-2022, 10:04:51 »
Try asking on Discord.

What type of ammunition these guys have?
No special ammo for these.

FH2 Help / Support / Re: PLS HELP
« on: 01-04-2022, 10:04:11 »
Usual ban time is 2 weeks, after that you should be able to play again. Ban evasion will lead to a permanent ban, so don't try to bypass the ban with a new account, we do have tools to track that down. (For server rules visit

For ban appeals join us at and ask in the #barracks channel. You will be granted a special role with an access to ban-appeals channel by one of the moderators. Server admins will discuss your matter there.

When appealing, be patient, be polite, and remember that everything can be verified on the server's logs.

Announcements / Re: The Son - A Forgotten Hope 2 Update
« on: 31-03-2022, 17:03:33 »
Little question: will they have AP ammo available? These were mobile artillery, not designed to operate on the frontlines, but these cannons had some AT capabilities and, if I am not mistaken, some AP rounds were provided in case an enemy tank appeared.
They will have regular HE arty shells, smoke shells, and HEAT rounds for protection against armoured vehicles.

Singleplayer and Coop / Re: Where do I start?
« on: 21-01-2022, 20:01:15 »
Forums are pretty much dead nowadays, try asking at

FH2 Help / Support / Re: Standalone Server in game browser
« on: 23-12-2021, 22:12:02 »
Try asking on Discord.

Anyone using Windows 11 is surely not using the forums anymore. Future is now old man, join us on Discord. and ask there.

Is it possible to introduce an option to change not all weapons, but only the main small arms? For example, I play as Germans with a KAR98 rifle and a faustpatron on Vossenac 64. I killed an American soldier. Is it possible to make it so that, when I approach his weapon, I press a separate button on the keyboard, and my Kar 98 rifle changes to a Thompson submachine gun from a corpse, but at the same time the faustpatron and everything else remains?
Not possible.

If this looks like too much reinforcement of the infantry, then, in contrast, you can make it so that the cartridges for the enemy weapon can be replenished only from the box with cartridges on the enemy flag. Then, as soon as the cartridges run out, then the players will throw out the main weapon.
Not possible.

Could you write to me what actual problems you have in the game? Maybe I could think of how it would be better to change them.
No, you clearly have no idea about how the refractor engine works. If you wish to help us, we suggest you to learn modding, and come back with solutions, not ideas.

But you yourself told me today that it would be desirable to improve the submachine guns. So I came up with 5 improvements.
No, you misunderstood my point entirely. Thanks for the suggestion though.

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