Forgotten Hope Public Forum

Forgotten Hope 2 => Suggestions => Topic started by: Fearbefore. on 11-06-2009, 10:06:24

Title: 'Prize/Magpie' kits.
Post by: Fearbefore. on 11-06-2009, 10:06:24
We all know that during the war, various items (including weapons) were kept as 'souvenirs', taken off dead enemies and kept by surviving soldiers. The most famous example of this, one most of us are probably familiar with, is American soldiers recovering Lugers from felled German officers. My suggestion is this, and I think it adds a nice touch of realism - we do a bit of research to find weapons that were commonly stolen from dead enemies, and occasionally, through either random spawning (think the M1 Carbine/Shotgun scenario) or through random pick-up kits placed by the devs in obscure parts of maps, a sort of small reward for the more adventurous soldier.

Say, for example, you might in one of the Normandy maps be off dicking around in the far corners of the forest and come across an American rifleman's kit, only it's got a Luger in it, in addition to the standard knife/Garand/nades/rifle nades. Or maybe in a Russian map you'd come across a kit that was completely German except for a liberated SVT40.

I don't know, what do you think?
Title: Re: 'Prize/Magpie' kits.
Post by: DLFReporter on 11-06-2009, 10:06:35
Interesting, but is the amount of work going into such a kit worth the hassle when you can just pick up kits dropped by the enemy?
Title: Re: 'Prize/Magpie' kits.
Post by: Ionizer on 11-06-2009, 13:06:59
In regards to the random bit: there is no support for random code in BF2.  We will not be seeing random kits in FH2 because of this.  At least, that's what I heard the last time someone asked about it.
Title: Re: 'Prize/Magpie' kits.
Post by: Captain Pyjama Shark on 11-06-2009, 14:06:26
Ionizer is right, that is why we don't spawn with, for example, random headgear, like in FH1.  :(
Title: Re: 'Prize/Magpie' kits.
Post by: Fearbefore. on 12-06-2009, 09:06:53
Not a lot of love for this idea, then?
Title: Re: 'Prize/Magpie' kits.
Post by: Die Happy on 12-06-2009, 10:06:50
the basic idea is fine
but the amount of work for such a small details seems to much. if random ktis would be possible you could just toss in 1 in 20 kit spawns or something but making them special pickup kits doesn't seem useful.
Title: Re: 'Prize/Magpie' kits.
Post by: Twonkle on 15-06-2009, 18:06:36
In regards to the random bit: there is no support for random code in BF2.  We will not be seeing random kits in FH2 because of this.  At least, that's what I heard the last time someone asked about it.


Whatabout those PR (yes.... pr....) maps where the caches are randomly placed? and where flags are randomly placed?

Or isn't it able to random code weapon kits too?
Title: Re: 'Prize/Magpie' kits.
Post by: Cory the Otter on 15-07-2009, 03:07:16
Its an algorithm of decided pre-placed caches. you'll find the places will repeat themselves.
Title: Re: 'Prize/Magpie' kits.
Post by: Ekalbs on 15-07-2009, 04:07:08
Then theoretically possible from the spawn menu. However they would have to create all the kits, then it wouldn't be completely random. If what i said is true then its comes down to do the devs want this.
Title: Re: 'Prize/Magpie' kits.
Post by: Natty on 15-07-2009, 11:07:04
we want to release  :P
Title: Re: 'Prize/Magpie' kits.
Post by: Sturmbocke on 15-07-2009, 14:07:32
You can liberate guns by yourself, just pick up enemy kits from ground.
Title: Re: 'Prize/Magpie' kits.
Post by: Ekalbs on 16-07-2009, 02:07:37
we want to release  :P
i agree
Title: Re: 'Prize/Magpie' kits.
Post by: Cory the Otter on 16-07-2009, 02:07:21
we want to release  :P

(A 'la Arnie)  Do thees theeng of which you speek right nahow! Or I will keel you and eat your constitution! I WILL EET IT!