Author Topic: [Vehicle] Fiat CV-35 - input, etc  (Read 7598 times)

Offline NotOnymous

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Re: [Vehicle] Fiat CV-35 - input, etc
« Reply #90 on: 27-12-2014, 22:12:52 »
progress?

I'm working on it right now.


Quick question: How does the suspension work? I was looking at certain vehicles, and it seems that there's suspension (e.g. Bren carrier) - are those separate parts that are moving?

My impression so far is that the whole vehicle (minus the wheels, turret) is one solid piece, which seems odd.


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Offline Stubbfan

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Re: [Vehicle] Fiat CV-35 - input, etc
« Reply #91 on: 28-12-2014, 16:12:33 »
It works with 'bones'. On export you simply select the vertices you want to 'follow' each wheel. This way it will look like the parts are working as a suspension. Basic animation.

Offline NotOnymous

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Re: [Vehicle] Fiat CV-35 - input, etc
« Reply #92 on: 30-12-2014, 09:12:34 »
It works with 'bones'. On export you simply select the vertices you want to 'follow' each wheel. This way it will look like the parts are working as a suspension. Basic animation.

Excellent. Thanks.

Currently working on the suspension parts - once that's done, I'll post a screenshot of the wireframe of everything in the file. If everything looks good there, I'll proceed with unwrapping.


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Offline Ivancic1941

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Re: [Vehicle] Fiat CV-35 - input, etc
« Reply #93 on: 30-12-2014, 16:12:40 »
Nice to see you are working hard on this.Will it be over for 1,2 months?
Floppy Wardisc or Floppy Wierdbear

Offline Krätzer

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Re: [Vehicle] Fiat CV-35 - input, etc
« Reply #94 on: 18-01-2015, 18:01:40 »
Any news?