Author Topic: War Thunder  (Read 117473 times)

Offline THeTA0123

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Re: War Thunder
« Reply #1515 on: 28-05-2014, 11:05:52 »
I finnaly got the Tiger tank

3 matches.14 tanks destroyed. Its beautifull

-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Musti

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Re: War Thunder
« Reply #1516 on: 28-05-2014, 17:05:21 »
http://speedy.sh/ruxKx/2014.05.27-22.19.59.wrpl

Beginning is a bit weird, I was firing at a T-44 who was apparently behind some kind of object or hill that wasn't rendering for me.
Not a bad game this! Though the Russians were complete muppets, still, that was good. German bias!
WARNING!
Assholes are closer than they appear!

Offline luftwaffe.be

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Re: War Thunder
« Reply #1517 on: 28-05-2014, 18:05:21 »
Is there any way to adjust sights to range ? Or do you have to guess where the shell will land ?

Offline hslan.totaler_humbug

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Re: War Thunder
« Reply #1518 on: 28-05-2014, 20:05:35 »
You have to guess in historical and simulator mode. In arcade battles you will get a small reticle where the shoot will land, but you have to manually aim higher to bring that second reticle on the target (unlike World of Tanks, where the shelldrop is automatically taken into account).
We need to be able, to throw Thermos out of Spotterplanes.

Offline luftwaffe.be

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Re: War Thunder
« Reply #1519 on: 28-05-2014, 21:05:11 »
ok so no working reticle like this ?



to bad

Offline hslan.totaler_humbug

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Re: War Thunder
« Reply #1520 on: 28-05-2014, 22:05:45 »
Nope. But IIRC they are on the to-do list
We need to be able, to throw Thermos out of Spotterplanes.

Offline Mudzin

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Re: War Thunder
« Reply #1521 on: 29-05-2014, 00:05:40 »
Today I've been nicely fucked up by this game... I shot with my Panzer IV F2 (Pzgr. 40) to T-34 frontal turret from 10 m and message appeared: "no damage". No shit... -_-' And it fired back and my Panzer IV blew up like it was full of napalm... No shit...  ::)

Offline THeTA0123

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Re: War Thunder
« Reply #1522 on: 29-05-2014, 00:05:38 »
you have no need for PZG 40. Use APCBC. Twice the damage. i'm having no problem with my Panzers F2 G and H at all.
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Sander93

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Re: War Thunder
« Reply #1523 on: 29-05-2014, 00:05:47 »
Not a bad game this! Though the Russians were complete muppets, still, that was good. German bias!

Well I think everyone just kinda shits their pants when they come face to face with a Tiger II. It's the first vehicle in this game that actually made me feel like driving a real TANK: solid (front) armor, hard to kill, deals a good punch, but sluggish as hell. I'm having a lot of fun with it, definitely worth the grind.  ;D

Offline THeTA0123

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Re: War Thunder
« Reply #1524 on: 29-05-2014, 00:05:38 »
when i first got killed by a Tiger I, i felt terrified.

When i drove my first battle with my OWN tiger tank.....



https://www.youtube.com/watch?v=0D8i8QGgz0k
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Dukat

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Re: War Thunder
« Reply #1525 on: 29-05-2014, 01:05:41 »
You have to guess in historical and simulator mode. In arcade battles you will get a small reticle where the shoot will land, but you have to manually aim higher to bring that second reticle on the target (unlike World of Tanks, where the shelldrop is automatically taken into account).

Wait. There is no reticle in historical battles? How are you supposed to hit anything then with the crappy gunsight? That is like fireing a sniper rifle without ironsight or crosshair.

I usually imagine my own sounds with it, like `tjunk, tupdieyupdiedee` aaa enemy spotted, ratatatataboom

Offline PanzerKnacker

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Re: War Thunder
« Reply #1526 on: 29-05-2014, 01:05:14 »
No no no, you get a crosshair, it's just that in arcade you get a little extra crosshair which changes color according to the thickness of enemy armor and the distance between you and the target (indicating where the shell will land)
He was not wrong. Amateurs talk tactics, pros talk logistics.

Offline Dukat

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Re: War Thunder
« Reply #1527 on: 29-05-2014, 02:05:49 »
Yes, and I can asure you without that little reticle it is totally difficult to hit a tank at a range of 500 meters. You barely see the trajectory of the shell, especially considering vegetation. So, I just imagine a KV2 with the 152mm having a reload of...forever.

The same happened to me once when I flew a Stuka in a historical battle. I went down on the target and found out that there is no crosshair, while you got no instruments showing whether you got the correct slope angle of 60°, making bombing small ground vehicles almost impossible, because you simply have to guess where the bomb might go down. So I believe this has some room for improvements.

Now the problem comes up, that battles sorted by faction are not available in arcade mode, while historical battles are obviously nitpicking.

Having no battles sorted by factions was a huge con for me, thus leaving WoT. Seems like things repeat now.

I usually imagine my own sounds with it, like `tjunk, tupdieyupdiedee` aaa enemy spotted, ratatatataboom

Offline Butcher

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Re: War Thunder
« Reply #1528 on: 29-05-2014, 02:05:07 »
The Jagdpanzer IV L/70 is decent. You can penetrate everything and the silhouette is so low that you can hide behind even the smallest "hills". The frontal armor reliably bounces 85mm hits.

Here you can see how it´s used best. Hide at a cliff and snipe on maximum range. All those wrecks you can see there were due to the superb penetration of its gun.

« Last Edit: 29-05-2014, 02:05:27 by Butcher »
He got banned for our sins. He was not the member FH forums deserved, he was the member we needed.

Offline Sander93

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Re: War Thunder
« Reply #1529 on: 29-05-2014, 09:05:33 »
Wait. There is no reticle in historical battles? How are you supposed to hit anything then with the crappy gunsight? That is like fireing a sniper rifle without ironsight or crosshair.

The reticle, while unrealistic perhaps, does work. Shells always have the same trajectory. After a while you'll get used to the gun and you'll know about how high you gotta aim, although at very long ranges you usually (realistically) need to fire a couple of shells before you can find the exact elevation.

For example I know by now that with the Tiger II's gun, I have to aim at around 2,5 stripes to hit the part where the Russians usually are from the spot that I'm usually at. As far as I know other shell types require the same amount of stripes, and instead the reticle changes (spaces between stripes get smaller (APCR) or bigger (HEAT)).

So in the end it's all a matter of experience and rangefinding, which makes it quite realistic.
Although ofcourse proper optics wouldn't hurt.
« Last Edit: 29-05-2014, 09:05:11 by Sander93 »