I just finished testing all the available maps after upgrading my server and client to patch B. Awesome job, guys! Tons of issues resolved, much better bot behaviour, gameplay more interesting, etc. My server is now publicly online, running patch B: [JDR] FH 2.45 COOP PATCH B.
That said, there are still a few issues. Some of these have been reported elsewhere, and some are probably in the BF2 engine and not fixable, but I figured I'd post them all here anyway in the hope that the information may be of some use to the FH2 devs.
[1] Bots have a lot of trouble with bridges and other similar obstructions. They slow down to a crawl, and although they sometimes get across, they often don't.
[2] Currently, reloading sounds, and the reloading progress bar - when switching ammo type in tanks, artillery, etc. - don't seem to happen. So there's no way to hear or see when the reload is complete, as there is on normal reload.
[3] Bots tend to TK a lot. They don't seem to notice when their fellow soldiers are in the line of fire. Happens on foot as well as in vehicles.
[4] The view cannot be changed during coax MG reloading in tanks. For example, if you are in zoomed view, and the coax MG starts to reload, you can't unzoom until reload is complete.
[5] If you are prone and zoomed with certain infantry weapons (AT mostly?) and stand up, you can't unzoom until you go prone again (confirmed with AT rifles). This is a nightmare because movement is very slow, view is restricted, and you can't shoot! The solution is (presumably) to force un-zoom when changing stance to standing with those weapons equipped.
[6] Bring back the overview of captured flags below the minimap. I understand that the 'invisible' flags added for many FH2 maps are the reason this was removed, but it sure would be handy to find a way around this.
[7] Some maps start with all bots dying, which is not really a problem, but it is weirdly distracting. The only map that still does this that I've noticed is Battle of Keren.
[8] I'd like to see a server option to allow external view in armour. Driving is a lot easier with an unobstructed view.
[9] I'd like to see a server option to allow nose view in planes. I know this is problematic, but for many players (me!), it's the only way they can accomplish anything while flying.
[10] Maps with issues since patch B (from my own testing):
Battle of Keren: server crashes about five minutes in, consistently.
Operation Hyacinth: server crashes immediately after first spawn.
Mareth Line: server crashes about five minutes in.
Port En Bessin: client crashes on join; server sometimes crashes during map load.
Eppeldorf: server crashes on join if playing Allied side (weird).
Meuse River: server crashes about 20 minutes in.
Okay, that's it for now. Again, great job, guys! Let me know if I can help with any map testing.