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Messages - Wyrdstone

Pages: 1 [2] 3 4 ... 9
16
Suggestions / Re: The Minor Suggestions Thread
« on: 11-06-2013, 14:06:10 »
I don't care about how useful they are, lets just see them on the battlefield more!

We'll all look more BADASS!  ;D

(and historically accurate)

17
Suggestions / Re: The Minor Suggestions Thread
« on: 10-06-2013, 16:06:48 »
Just to further back up how absurd it is that bayonets are NEVER seen on FH2, this is 5 mins searching 'tobruk' & 'el alamein'

I realize about propoganda but come on = please give us men constantly equipped with the almighty spear rifle :(

18
Suggestions / Re: The Minor Suggestions Thread
« on: 10-06-2013, 14:06:10 »
Surely PR and FH2 can trade?

We're so far down the line working/playing on mods for an outdated game, surely we have to work together.


Some kit though was not thrown was it? I thought Axis often carried their gas mask tin, water bottle, knife, zeltbahn (spelling!?), bread bag etc. into battle.

19
Suggestions / Re: The Minor Suggestions Thread
« on: 10-06-2013, 13:06:51 »
Sorry if I'm wrong (I don't get the chance to play PR much) on WW2 maps on PR don't soldiers have backpacks/satchels/water bottles/gear/kit on their backs?

As in, don't they have way more stuff than the soldiers in FH2 carry?


Is there a reason we don't have the same?

20
Suggestions / Re: The Minor Suggestions Thread
« on: 24-05-2013, 18:05:35 »
Good point as well. Certainly a few times I've run out of ammo as the engineer.

21
Suggestions / Re: The Minor Suggestions Thread
« on: 24-05-2013, 12:05:52 »
A map like Tunis is a prime example where this isn't important as nobody has grenade launchers.

Also kits like recon/engineer could always have bayonets on in close quarter maps (over knife/spade etc that they normally have because they would still have been ordered to put bayonets on).

22
Suggestions / Re: The Minor Suggestions Thread
« on: 23-05-2013, 10:05:06 »
Don't you know? The webley shoots gold bullets!

23
Suggestions / Re: The Minor Suggestions Thread
« on: 22-05-2013, 10:05:39 »
The 3 second delay of attaching the damn thing

EXACTLY


But also for making battles look more realistic :D

24
Suggestions / Re: The Minor Suggestions Thread
« on: 21-05-2013, 22:05:22 »
Saying it looks 'silly as f**k' to see soldiers with bayonets is like saying it looks silly to see soldiers with ppsh41s in Stalingrad.

In many of the battles on FH2 it looks considerably more 'silly' that NOBODY has bayonets.

When you search 'Tobruk WW2' in the first 5 images I get TWO with soldiers with bayonets:


Of the other 3, one is a map, one is of prisoners and the third is too small to really decipher.
There are dozens of similar images the further you scroll.

I agree most maps shouldn't have them at the ready but others NEED them!

In FH2 bayonets are like unicorns. People know the myth, but nobody can be sure they've actually seen one! :D

25
Suggestions / Re: The Minor Suggestions Thread
« on: 21-05-2013, 16:05:11 »
Saying Cole's Charge and Stalingrad I don't think you realise how often British soldiers went into battle with bayonets attached before they even saw the enemy.

Christ they still do it now sometimes.

It's not just for practical reasons either (stabbing people) it also increases the moral of the troops who are wielding them. No doubt it's also more scary to be fighting against.


There really are so many maps where it should be standard. I don't know why anyone would be against the idea.

26
Suggestions / Re: The Minor Suggestions Thread
« on: 20-05-2013, 22:05:32 »
That's not what I'm suggesting.

I mean in these battles that the troops have their bayonets at the ready, all you have to do is press no.1 on your keyboard to switch to bayonet.
There is no need to attach the bayonet when you press no.1 because the bayonet is already on the end of your rifle. You still attack with your bayonet like you do currently except you don't wait for an animation to load.

FH2 needs this on maps just to make certain maps look/play more realistic. Just google search 'Tobruk WW2' for instance and a huge amount of the pictures are British soldiers with bayonets on their rifles.

In FH2 you NEVER see bayonets.

27
Suggestions / Re: The Minor Suggestions Thread
« on: 20-05-2013, 20:05:51 »
On some maps the infantry should have bayonets attached at all times.

Many of the siege/close combat maps the soldiers would have been ordered to fix bayonets long before the attack began.

I think it is an iconic view of WW2 combat of bayonets still being used. Yet in FH2 we never see them other than those VERY few times that you run out of ammo at close range and decide to try and stab your opponent.

Giarabub/Fall of Tobruk/Bardia/Tunis/Port En Bessin/etc.

And the argument that bayonets affect accuracy can be swayed on siege maps and smaller maps because the combat distances are shorter.

It would make a lot of sense on the maps where you have multiple weapon/class choices for the same kit (such as Ramelle) to have one with bayonet at the ready.

It looks AWESOME on Red Orchestra 2. FH2 can easily do the same!

28
I don't get to play all too often and was just wondering where some of these newish weapons and vehicles could be found?
I haven't seen any of them so far this update. Also all the servers seem to play the same maps and so I never get chance to explore other content.

I only just played the new american africa map this week!

1) The hafthohlladung at weapon (http://forgottenhope.warumdarum.de/screenshotsfh2/news/111211/render01.jpg)

2) The bishop self propelled gun (http://forgottenhope.warumdarum.de/screenshotsfh2/news/111113/bishop01.jpg)

3) The sig 33 artillery gun (http://forgottenhope.warumdarum.de/screenshotsfh2/news/110911/sig33.jpg)

4) The marder 1 (http://forgottenhope.warumdarum.de/screenshotsfh2/news/120212/marder01.jpg)


29
No trace. Either walked off and was found, or just kept walking til the sun took him.

30
Good timing considering this was just found in Egypt:

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