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Messages - Leopardi

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736
Gaming / Re: Battlefield 3
« on: 09-07-2012, 00:07:48 »
Not every player can be on every forum  ::). I for example play a lot of games, but only ever visit FH2 forum. On other games, when I have something to "whine of", I just say to my friend "I wish this was made different". Obviously I can't speak for those people who don't speak for them selves, but it's not like all of them were 100% happy with the product.
but DICE only looks at the numbers and assumes you are 100% satisfied with the product.

737
Suggestions / Re: Changing vehicle explosions
« on: 03-05-2012, 15:05:33 »
You mean like this?

http://www.youtube.com/watch?v=wESEB-blQMo


But the problem is, if I remember right BF 2 engine has a set limit on how many particles you can have on a map, and if you pass that limit you get crashes... And some maps are already pretty close...
Just make the engine blow up at the back of the tank, and the armor plate on it fly like the rotor pieces on that vid.

738
Suggestions / Re: Colour-Blind friendly maps
« on: 03-05-2012, 15:05:09 »
I'll keep it simple

I am colour-blind
Reading the reddish names of points on maps is often difficult to do - especially when in battle over TS and you are trying to tell someone to send troops/support their over TS

I propose a white border around the names of points on all maps

Here is a before shot:




Some people actually see what the flag names say in this pic without any effort? I have to glue my face to the screen to get an idea what the flag names are.

739
Suggestions / Re: Jagdpanther, JgPIV, Hetzer
« on: 18-10-2011, 21:10:03 »
but with 60mm at 60° angle frontarmour!
Yes and it already has been fixed to 80mm

740
Gaming / Re: Battlefield 3
« on: 13-10-2011, 12:10:57 »
Damn I'm siding with Natty... all these discussions must have made my brain melt. ^^
On Caspian Boarder I actually had quite a few battles outside of the flag zones, which was very BFish and nice. True the flag layout could be optimized, but nevertheless, the map had a BF feeling to it.
nowhere near El Alamein feeling... caspian is supposed to be one of the biggest maps. It's more like Bocage, but with all outer areas that could be used for unseen flanking closed.

741
Gaming / Re: Battlefield 3
« on: 13-10-2011, 12:10:20 »
I wonder why some seem to think that running 120m from flag-to-flag is less "battlefield" than doing a jeep-race 250meters... you can have a great sense of scale even with shorter distances between flags. And most players don't want to spend most of their game time just travelling.
The greatest battles I remember have happened way outside of flag areas. With 64 players you can afford having distances because there naturally will be battles everywhere. Low number of flags like El Alamein makes sure there will be enough players between the flags throughout the map.

742
Gaming / Re: Battlefield 3
« on: 12-10-2011, 20:10:48 »
By far the single biggest problem in BF3 in one picture:



actually, acorting to demize, distance from one edge to the other is 1400 meters, so its more like this:



still cramped and with less space to maneouver , but at least maps can be big, something mods can work, if they ever let dice show their servers in battleblog
No that's completely out of scale. The US runway is not much (if at all) longer then the MEC runways , and when you compare the size by the runways you get a better idea, it's much smaller.

743
i cant believe you people, i cant hit a Sherman tank at 50 meters with a hooded K98

You do know the sight helps with aiming?  ;D

To be honest I've never been fond of the Enfield sights. I always end up missing at distance because the blade seems so big in comparison to the K98  ::)
Maybe in real life, in FH2 it just screws up your aim.

744
Gaming / Re: Battlefield 3
« on: 12-10-2011, 18:10:18 »
Leopardi, those comparison images would have a much greater impact / relevance if you added both actual distances in meter, as well as the scale vs speed ratio between the games. 20meters in BF2 might not be the same as 20meter in BF3 if you add size of models, speed of movement, destruction, Field of View etc etc....

Just paint-paste one map on top of the other without any of these facts^ included, only makes the post look like tr ::)  lling.
Look at the runways! And considering the fact that you can with much slower jets than BF2, be flying over enemy main base within 10 seconds, this comparison seems very correct. The distance between BF3 flags are made so you can reach them by sprinting a few seconds, think about how much you would have to run in Highway Tampa to reach another flag on foot?

It's basically only one big clusterf*** in the middle, and jets flying away from the battle area because they can't do anything to infantry even if you hit them directly and infantry can shoot them down with stingers.
Dude you barely even played the beta if you're posts are anything to go by.  ::)
Vehicles are like an afterthought in the game. Even A-10 can't do anything but scratch infantry, and all of the planes sound & fly the same. With tanks you have to directly hit to kill an infantry dude. Theyre so weak that as an engineer you literally hope an enemy tank would come for an easy kill  :-\

745
Gaming / Re: Battlefield 3
« on: 12-10-2011, 17:10:01 »
Leopardi, those comparison images would have a much greater impact / relevance if you added both actual distances in meter, as well as the scale vs speed ratio between the games. 20meters in BF2 might not be the same as 20meter in BF3 if you add size of models, speed of movement, destruction, Field of View etc etc....

Just paint-paste one map on top of the other without any of these facts^ included, only makes the post look like tr ::)  lling.
Look at the runways! And considering the fact that you can with much slower jets than BF2, be flying over enemy main base within 10 seconds, this comparison seems very correct. The distance between BF3 flags are made so you can reach them by sprinting a few seconds, think about how much you would have to run in Highway Tampa to reach another flag on foot?

It's basically only one big clusterf*** in the middle, and jets flying away from the battle area because they can't do anything to infantry even if you hit them directly and infantry can shoot them down with stingers.

746
Gaming / Re: Battlefield 3
« on: 12-10-2011, 16:10:03 »
By far the single biggest problem in BF3 in one picture:


747
General Discussion / Re: Going to Play FH2?
« on: 03-10-2011, 14:10:19 »
How about filling up hslan now?
i joined the server

749
General Discussion / Re: Post your FH2 Screenshots
« on: 15-08-2011, 21:08:57 »
I guess that guy died from bailing the tank?
No I left the tank dancing by itself on the logs and then it jumped on me lol.

750
General Discussion / Re: Post your FH2 Screenshots
« on: 15-08-2011, 16:08:36 »

Brutally crushed

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