Hi
After playing in the nation cup I took an interest in designing small infantry heavy maps (for 12-16 players). Experience in the cup showed that some maps (like Gazala 16) were to small and constricted for tactical gameplay, while others (El Al) were too open.
I decided to create a map I thought was balanced and tactical, while still providing fast and fun gameplay with lots of close combat and flanking opportunities. The map is now nearing the end stages of production.
I called it nc_crete (the nc because of nations cup and crete because it is set there) and features a half destroyed airfield to fight over. ATM there are three flags, one in the hand of each team and a neutral one in the middle. The Germans start in a big hangar, the British in an administrative complex of some sort and the center of the map is an air shelter bunker with a Ju52 crashed into it. All flags are cappable, so a good team can outcap the enemy and the fighting s not too concentrated on the center flag.
Some screenshots (note that I messed around with the lighting options, so the shadows are a bit off):
The map is of course too small for public play, but smaller clans might find it interesting and if we repeat the nations cup one day it could be put to some use.
I hope to finish it next weekend.