Author Topic: Project Reality Mod  (Read 75100 times)

Offline djinn

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Re: Project Reality Mod v0.9
« Reply #285 on: 07-10-2010, 21:10:29 »
I wonder why some bot supported maps were removed after 0.7, then more after 0.8? I cant think of one offhead, but there are a good number.

And I personally wish I could reduce death time from 30secs to whatever i want in singleplayer. I mean, who else is playing besides me? Why do i have to wait that long for a video game esp. When its so easy to die.

Other than that, pr is a great alternative to fh2 for me. I just hate the death time so much that its at times deterring.

Offline Zrix

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Re: Project Reality Mod v0.9
« Reply #286 on: 07-10-2010, 22:10:07 »
And I personally wish I could reduce death time from 30secs to whatever i want in singleplayer. I mean, who else is playing besides me? Why do i have to wait that long for a video game esp. When its so easy to die.

Other than that, pr is a great alternative to fh2 for me. I just hate the death time so much that its at times deterring.
Don't die? That's kinda the point of it  :D

But, modding

\Battlefield 2\mods\pr\python\game\realityconfig_coop.py

with notepad should be what you want.

« Last Edit: 08-10-2010, 00:10:28 by Zrix »


Offline Unleashed

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Re: Project Reality Mod v0.9
« Reply #287 on: 07-10-2010, 22:10:11 »
Don't die? That's kinda the point of it  :D

yes but it can be kinda frustrating to die after 3 minutes without having fired a shot because someone spotted you first. Still, PR is a great mod!
I wanna dance with the sun - reborn as a flame
This is the final chance - for glory and victory
I feel the honey in my veins - so bitter and so sweet
I wanna see the eagles fly - before I depart to die.

Offline Chuc

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Re: Project Reality Mod v0.9
« Reply #288 on: 08-10-2010, 03:10:25 »

But, modding

\Battlefield 2\mods\pr\python\game\realityconfig_coop.py

with notepad should be what you want.



Yep, the python file is also well documented and annotated so it should be easy to find the right variable to tinker with.

Offline Zoologic

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Re: Project Reality Mod v0.9
« Reply #289 on: 08-10-2010, 04:10:01 »
Lot's of people do that:
-Artillery system
- 3D scopes
- Blur shader

It is a fact well known to us, the devs are friendly to each other. It is the fanboys who gives me the creeps.

Still, I will play PR when it is released.

Offline AfterDune

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Re: Project Reality Mod v0.9
« Reply #290 on: 08-10-2010, 14:10:25 »
I wonder why some bot supported maps were removed after 0.7, then more after 0.8? I cant think of one offhead, but there are a good number.
PR didn't offer SP support until v0.9. Before that, there was a SP mod for PR, they worked with mappacks and such. The maps are still available somewhere, but probably no longer up-to-date. If SP maps got "removed", to use the same word, it's probably 'cause other maps were more popular/wanted.
SP is now fully integrated into the mod and the SP guys are doing a crapload of work for it. Plus, if all goes well, there will be a SP mappack bringing back some of the old(er) maps.

It is the fanboys who gives me the creeps.
As is with any game ;).

Offline Zeno

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Re: Project Reality Mod v0.9
« Reply #291 on: 08-10-2010, 16:10:46 »


Lot's of people do that:
-Artillery system
- 3D scopes
- Blur shader


which have all been implemented in 0.95

Offline SiCaRiO

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Re: Project Reality Mod v0.9
« Reply #292 on: 08-10-2010, 20:10:36 »
not the arty system :P

Offline Torenico

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Re: Project Reality Mod v0.9
« Reply #293 on: 09-10-2010, 02:10:51 »
Jesus, i havent played PR for Months and i used to play it alot.

Might Download when they release a new Version, too busy now :


Offline Zrix

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Re: Project Reality Mod v0.9
« Reply #294 on: 09-10-2010, 23:10:17 »
Quote from: PR
After one of the most intensive work cycles in Project Reality history we are proud to announce that our hard work on PR v0.95 has finally concluded and a release date has been set for Project Reality v0.95:

Friday, October 15th, 2010 at 09:57:00
PRT (Project Reality Time) / UTC (Coordinated Universal Time)


- Preload Project Reality v0.95 Now!
You can preload the Project Reality v0.95 now, allowing you to have the files on your computer and ready to go; when we officially release PR v0.95 you can immediately install it and jump straight into the game without delay! The password allowing you to run the installation files will be released automatically via the password page on Friday, October 15th, 2010 at 09:57:00.


Project Reality has reached a new level content richness, which means you must download and install all three installers for Project Reality v0.95 to function. There is no patch included with this release due to the large number of changes and newly added features. Any previous versions of Project Reality you have installed on your computer will be automatically removed during installation.



- New Features and Changes
  • 3D Scopes for all Handheld Scoped Weapons
  • Underslung Grenade Launchers with Adjustable Range
  • Deployable Mortars
  • 2D Marker System
  • Overhauled Commander UAV System
  • Thermal Imaging for Ground and Air Vehicles
  • Close Support Bridges
  • New German Faction
  • Over 10 New Vehicles and Over 40 New Weapons!
  • New Custom Kit Geometries for Nearly 7 Factions!
  • 4 New Maps: Burning Sands, Iron Eagle, Kokan and Wanda Shan
For a complete and comprehensive list of all the changes and newly added features in PR v0.95, please view the Project Reality v0.95 changelog:



- Project Reality v0.95 Server Files
If you currently host a Project Reality game server, you should receive the server files for Project Reality v0.95 via the Server Admin Control Panel in the next few days, prior to the final release. If you are interested in hosting a new server, please follow the link below to apply for a server license.


If you are in the market for a new game server to host Project Reality, look no further than PR's officially endorsed server provider, Alpha Networks. Alpha Networks provide Project Reality game servers to the public at highly competitive prices, as well as dedicated servers, and first-class customer support.



In conclusion, the Reality Studios team would like to extend a few thanks. First and foremost, Alpha Networks, for providing the Project Reality development team with critical test and build servers. Without their support, PR v0.95 would have never been possible. We would also like to thank the entire PR community, the wider Battlefield 2 news community and last (but certainty not least!) the Black Sand Studio mod teams for playing and supporting Project Reality over the last 5 years.



- The Project Reality Team
« Last Edit: 10-10-2010, 00:10:32 by Zrix »


Offline MaJ.P.Bouras

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Re: Project Reality Mod v0.9
« Reply #295 on: 10-10-2010, 00:10:48 »
OW MY GAAAAWD!!!

Quote
Updated Gary with a 2nd seat for lols.

 ;D

Offline hOMEr_jAy

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Re: Project Reality Mod v0.9
« Reply #296 on: 10-10-2010, 00:10:26 »
Preloading now during the night. Huzzah!
And so he spoke, and so he spoke, that lord of Castamere,
But now the rains weep o'er his hall, with no one there to hear.
Yes now the rains weep o'er his hall,
and not a soul to hear.

Offline djinn

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Re: Project Reality Mod v0.9
« Reply #297 on: 10-10-2010, 08:10:16 »
Dont you mean 'Hurrah'? :-)

Offline hOMEr_jAy

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Re: Project Reality Mod v0.9
« Reply #298 on: 10-10-2010, 10:10:01 »
^Nope, what I said. =)
Anyway, finished pre-loading during the night and I´m currently seeding now. Their release time is in the morning at around 10 o clock. I´m seriously thinking about taking Friday off and going home on Thursday, so I can play all Friday. No, I´m not addicted. >.<
And so he spoke, and so he spoke, that lord of Castamere,
But now the rains weep o'er his hall, with no one there to hear.
Yes now the rains weep o'er his hall,
and not a soul to hear.

Offline 508th PIR Hawkeye

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Re: Project Reality Mod v0.9
« Reply #299 on: 10-10-2010, 12:10:09 »
I might just call in sick for work that friday...  ;D

Nah JK, I got it preloaded and I shall wait for saturday!  :(

This version has even more restrictions though (I like most of them, not all) , and I wish I could have the old Rallypoint system back  :-[
"The American Paratrooper exists to give the  enemy soldier the best chance to die for his country." -- Gen. George Patton