Author Topic: Project Reality Mod  (Read 75803 times)

Offline Timmay9/11

  • Jr. Member
  • **
  • Posts: 228
  • Toff Opic
    • View Profile
Re: Project Reality Mod v0.9
« Reply #165 on: 08-04-2010, 16:04:57 »
Always nice to warm up an old thread again ;)

So I gave PR a try yesterday and Im in a “conflict” right now

I love the big maps, the fact that the graphic is not as good locking, as the one of FH2 does not disturb me. I know that the benefit is a really big (for me as only FH2 player unknown) view distance.  The Classes, the Weapons, Medic System, all this content is really cool. I love to use the Commands when playing as Taliban or Iraqi (even if it does not make much sense, because I don’t understand them, so If a team-mate cry’s for Ammo etc. I just listen to some Arab blab la bla) Atmosphere is great, game modes are cool. Don’t get me wrong there, but it is a really verity to the FH2 Flag based modes.

but then,  I could have read a book during the game.
When you die and your squad is at the other end of the map, good luck getting there, later I just left every time my squat after respawning and became member of the nearest squat. Driving around for nearly 30 minutes for a maybe 3 minutes long but intensive fire fight, well I have to figure out if it is worth.  

One event was really striking and I think it told me a lot about the game and the PLAYERS, because I thing one reason for the “slow” game play is the CAREFULL
behaviour of them.
It was on the Map Karbalāʾ

My squat was behind a Wall and we all knew that behind that wall in a side road next to a gas station some Iraqis and a Jeep with DSHK where. We waited behind the wall nearly 11 minutes (I looked at my watch) laying at the ground and changing positions, from time to time of of us looked around the corner and fired some rounds at them.  So we had that Coitus interruptus for the whole 11 mintutes.  Then I lost my temper, jumped alone around the corner after throwing 2 nades blind,  and killed 4 of them,  got shot then,  and a few moments later healed by the medic and we “cleared” the area.   I still don’t know why we waited there for so long….

I will continue to play PR , but jea I have two minds of it....
« Last Edit: 08-04-2010, 16:04:54 by Timmay9/11 »
There is only one thing I’m afraid of,  Nazi Zombies!!!
And remember Kids, never say these words on a nazi graveyard
ia ia cthulhu fhtagn ia ia nazi zombie fhtang

Offline Fuchs

  • No lollygagging
  • FH-Betatester
  • ***
  • Posts: 6.655
  • Traction Wars Propaganda Officer
    • View Profile
    • Traction Wars - WWII Free to Play Game
Re: Project Reality Mod v0.9
« Reply #166 on: 08-04-2010, 16:04:24 »
While FH2 was not working for me I spend some time on PR and I must say I had some moments of pleasure. There where these bad moments, boring walking around, no opponents, dead without seeing opponent, clueless squad. I need a squad that knows what hes doing because I am clueless so they shouldn't be clueless  ;D

The map I enjoyed most is Mutrah City, as invading Americans. Grabbing a standard kit and mounting a Huey with a whole squad feels so damn good, then drop somewhere in the harbour and carefully move onwards while shooting some MEC soldiers while APC's battle it out. It was good.
"Force answers force, war breeds war, and death only brings death.
To break this vicious circle one must do more than act without thought or doubt."

Offline Topdogger

  • Jr. Member
  • **
  • Posts: 54
    • View Profile
Re: Project Reality Mod v0.9
« Reply #167 on: 08-04-2010, 20:04:10 »
If any of you fellas need a squad to play with most nights around 10pm gmt we have a group of guys playing.
So join forgotten honors team speak and play a few rounds with us. Any one is welcome as long as your not well erm a cock ;D
http://www.forgottenhonor.net/modules.php?name=Forums&file=viewtopic&t=4637

Offline Mr.Deceptive

  • Jr. Member
  • **
  • Posts: 281
  • Been here too long
    • View Profile
Re: Project Reality Mod v0.9
« Reply #168 on: 08-04-2010, 20:04:34 »
- Walk three hours
- Get killed by somebody who is completely out of sight
- You are playing PR
There's no difference between being holy and alone

Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: Project Reality Mod v0.9
« Reply #169 on: 08-04-2010, 20:04:53 »
PR would be so loved by everyone if it wassent THIS realistic.
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline Topdogger

  • Jr. Member
  • **
  • Posts: 54
    • View Profile
Re: Project Reality Mod v0.9
« Reply #170 on: 08-04-2010, 21:04:32 »
Playing in a bad squad is really well bad but if your in a good squad the mod is great.
Its that simple good squad leader make this mod fun.

Offline Thorondor123

  • God Emperor
  • Global Moderator
  • *****
  • Posts: 6.573
  • Lugbûrz-ûr!
    • View Profile
Re: Project Reality Mod v0.9
« Reply #171 on: 08-04-2010, 21:04:51 »
Playing in a bad squad is really well bad but if your in a good squad the mod is great.
Its that simple good squad leader make this mod fun.
Or playing with a good friend.
But alone it's pure misery :p
Let mortal heroes sing your fame

Offline Zrix

  • Jr. Member
  • **
  • Posts: 588
  • Reputation: 1337
    • View Profile
Re: Project Reality Mod v0.9
« Reply #172 on: 08-04-2010, 22:04:42 »
When you die and your squad is at the other end of the map, good luck getting there, later I just left every time my squat after respawning and became member of the nearest squat. Driving around for nearly 30 minutes for a maybe 3 minutes long but intensive fire fight, well I have to figure out if it is worth.
Well, you're doing it wrong :)
You should never be lonewolfing away from your squad in the first place, it's designed to punish that kind of behavior. It kinda sounds like you just jumped between random lonewolf squads.
PR really shines when you get in a good squad where everyone is on VOIP(or even better Mumble) and everyone is moving around together in specific formations assigned by the SL and simply working together.
Earlier this week I was in a squad that was assigned to defend a flag that was yet to be attackable(push code). So we waited for a good 15-30 minutes, building foxholes and assigning sectors to watch. We even sent out 2-3 man patrols to make sure they didn't sneak up on us.
When they eventually attacked, we knocked out 2 IFVs and 1 CVR(T) and an infantry squad.
The fact that it isn't non-stop action, and that our preparations payed off makes these moments to much more satisfying than bunnyhopping around with an AT kit and killing 2 APCs singlehandedly in vanilla.



On a related note, v0.91 is out this friday. Preload now.
« Last Edit: 08-04-2010, 22:04:42 by Zrix »


Offline Tedacious

  • FH-Betatester
  • ***
  • Posts: 4.214
    • View Profile
Re: Project Reality Mod v0.9
« Reply #173 on: 08-04-2010, 23:04:45 »

For anyone who feels even remotely like  this:

- Walk three hours
- Get killed by somebody who is completely out of sight
- You are playing PR

Then read this:

Playing in a bad squad is really well bad but if your in a good squad the mod is great.
Its that simple good squad leader make this mod fun.
Or playing with a good friend.
But alone it's pure misery :p

Seriously, do not play it alone, ever.
To be honest, sometimes a good squad is not enough. I prefer to play with people who at least are not complete strangers (for example, a squad with people from here). But I always play PR with a friend, we start our own squad which people soon join.
Seriously, play with a friend or don't play at all.
I see were you are trying to reach: "how can a 17 year old kid have such a thinking like this? why doesnt he wants to be like normal teens who whana get rich? and his plan actually makes sense, but is too damn revolutionary and good at the same time than is still doubthfull if it works..." - Damaso

Offline THeTA0123

  • The north remembers
  • Masterspammer
  • ****
  • Posts: 16.842
    • View Profile
Re: Project Reality Mod v0.9
« Reply #174 on: 08-04-2010, 23:04:14 »
It is indeed fun playing with a friend.Especialy in tanks so that you can cooperate
-i am fairly sure that if they took porn off the internet, there would only be one website left and it would be called bring back the porn "Perry cox, Scrubs.

Offline ajappat

  • "Cheater"
  • Hero Member
  • ****
  • Posts: 2.599
    • View Profile
Re: Project Reality Mod v0.9
« Reply #175 on: 08-04-2010, 23:04:33 »
Btw, people always talk what PR people talk about us on PR forums. I went there see it. And omg I laughed, The warrior was even more annoying there trying to prove how good fh2 is and how fh2 is not arcade at all and other shit. And theres people who complain about HUD and on very next post how friendly fire happens too much as names over players are not vicible enough  ;D ;D.

But yeah, both mod are great. PR bit less great after last patch.

Edit: I just get huge arguing if I go with tanks. "why didn't you say earlier?" "why did you move, I were just about to shoot" "pls move when i'm reloading". Much better as inf  ::)
« Last Edit: 08-04-2010, 23:04:35 by ajappat »

Offline Invincible

  • Jr. Member
  • **
  • Posts: 639
  • Armyyyyarrrrrr!
    • View Profile
    • Javelin Photos
Re: Project Reality Mod v0.9
« Reply #176 on: 09-04-2010, 01:04:11 »
If people are interested, I skin for the dutch faction of PR.

here are some of the screenshots:













more here:
http://www.realitymod.com/forum/f203-dutch-forces/76779-dutch-armed-forces-media-thread.html
"If I advance, follow me. If I stop, urge me on. If I retreat, kill me."

Offline Desertfox

  • Hero Member
  • ****
  • Posts: 2.657
  • Knowledge is power, and power corupts.
    • View Profile
Re: Project Reality Mod v0.9
« Reply #177 on: 09-04-2010, 01:04:14 »
lookin pretty good

Offline Zeno

  • Full Member
  • ***
  • Posts: 1.154
    • View Profile
Re: Project Reality Mod v0.9
« Reply #178 on: 09-04-2010, 13:04:54 »
not nearly as badass as the norwegian forces! ;D ;D ;D

Iveco:



HK417 Desert camo: (will be changed)



HK417:


HK416:


desert camo: (will also change)




CB90!:



CV9030:




Offline Alberto22

  • Jr. Member
  • **
  • Posts: 139
  • proud to be italian
    • View Profile
Re: Project Reality Mod v0.9
« Reply #179 on: 09-04-2010, 13:04:21 »
awesome!!!