Announcements > Developer Blogs

Graphical Artists, Apply Within!

<< < (2/2)

FHMax3:
Well, I have a bit of experience in Sony Vegas Pro 13, but I am not sure my work even is near minimum quaity.

Sturmkatze:

--- Quote from: Hawk2k9 on 12-07-2017, 20:07:39 ---
Hi, creator of the trailers here. I used third party shaders to boost the archaic graphics of FH2. I think it was "ReShade 2.0.3 with SweetFX 2.0" back then. While it is possible to actually play with these boosted graphics, the post processing affects everything indiscriminately, even the Main Menu and HUD. For filming, with the hud turned off, it's alright, though.

--- End quote ---
Yes, i understand, but i want to edit render functions, after scene print and before hud print. I know, that must work on graph api level, and i want to try. Is it possible?

Hawk2k9:
You can edit the settings of the additional shaders for blooming and HDR, color correction etc. via their .cfg files.

Download Reshade, select the bf2.exe, it then installs the third party shaders into your bf2 folder.
https://reshade.me/
In the Battlefield 2 folder, you will then find a folder named "Reshade" with all the config files. The shaders will be activated via the Reshade.fx in the battlefield 2 main folder upon starting the game. You can deactivate the effects by hotkey (F12?) ingame, or by renaming the Reshade.fx to something else (i.e. _Reshade.fx)

Sturmkatze:

--- Quote from: Hawk2k9 on 13-07-2017, 02:07:05 ---You can edit the settings of the additional shaders for blooming and HDR, color correction etc. via their .cfg files.

--- End quote ---

Thanks, but I want to help in the development and raise the overall level of graphics. i want make in the settings an additional item with the option of select special effects. I just want to help the project to reach the modern level of graphics.

Hawk2k9:
well, for the coding of the effects itself you probably need to be experienced in C++ for DirectX applications. About the implementation in the menu: since it would mean a fundamental change in the menu structure of Battlefield 2, i doubt it's possible. But that is something only gavrant could answer.
To make FH2 look like it looks now, the devs also "just" added additional custom shaders to the BF2 standard and made them somewhat controllable and adjustable via the existing graphic options.

Navigation

[0] Message Index

[*] Previous page

Go to full version