@Lainer: Of course it is, the problem is these big companies are raking in the dough and they seem to be cutting corners to do it.
How much money, do Blizzard for example, need to make to able to provide D3 servers that are always online (periodic maintenance asides)?
Not to mention the number of games that have been released by the big publishers in the past couple of years with severe problems. It seems to be an accepted practice these days for them to release games without properly testing them, fixing problems that should have been caught pre-release through patches
after they've taken our money.
@luftwaffe.be: Exactly, gotta love modern business practices and our throwaway society...
@Natty: Ok, so the Transformers was a bad example, but there's been more than a few stand-alone movies that have suffered pointless sequels after success at the box-office.
Of course there's long term plans in the gaming industry, there's no chance EA would let DICE sink that much time and money into FB2 if they weren't going to get their money's worth out of it.
I wouldn't be surprised in the slightest if the majority of EA games released in the few years aren't based on it (or a variant thereof), not to mention games from other developers/publishers using it under license.
I guess it just shits me that the top end of the games industry is playing it safe with this "if it ain't broke, don't fix it" attitude.
And yes mate, I do vote with my wallet, I gave up on mainstream movies a looong time ago. Unless it's something I'm particularly interested in, I just wait 'til it's screened on TV.
Now I've started doing it with games too.
@Kelmola: Dwarf Fortress was 28th. No IL-2, only conventional flying games were DCS:A-10C Warthog (85th) and Rise of Flight (75th).
@NTH: No LSL games, HL came 12th.
Want me to post the whole list?