Forgotten Hope Public Forum

Forgotten Hope 0.7 => General Discussion => Topic started by: Siegi on 09-09-2015, 20:09:27

Title: Objects in .obj for FH1/2
Post by: Siegi on 09-09-2015, 20:09:27
Hallo again, I have some 3d models from my works for another games, which arent active and never will be... Objects are mainly in .obj formats - buildings, vehicles (with interior), weapons..., some arent in BF42/FH. Is here somebody who can-and want tranfer this for BF/FH?
btw. I hope that FH1 is still in work :)
Title: Re: Objects in .3ds\.Obj
Post by: Ts4EVER on 09-09-2015, 21:09:41
FH1 isn't updated anymore.
Title: Re: Objects in .3ds\.Obj
Post by: jan_kurator on 09-09-2015, 22:09:40
you can show your work here, maybe it will be worth it to port them over to FH2? ;)
Title: Re: Objects in .3ds\.Obj
Post by: Siegi on 09-09-2015, 22:09:57
Ok I upload some pics. So if you want, you can use it for FH2. Personally I play FH1 with my friends on lan only in coop mod. I have 3pc's, but not all are good for BF2. But in future I want convert to FH2 :)

For exam. here is 4 view of Jagdtiger, non-textured:
www.mediafire.com/download/fw030qd7gwgpwgj/jpz6.rar
Model have 10x .obj files, over 10.000 vertices...

I show this, because Jagdtiger is my favourite machine... Some years ago I wrotte an article about JT for our web. And I collect photos (over 120pics). :) When I play any 2wk game, JT must be inside :D
Title: Re: Objects in .3ds\.Obj
Post by: Kinryu on 10-09-2015, 00:09:24
Is that rendered in Gmax?
Title: Re: Objects in .3ds\.Obj
Post by: Siegi on 10-09-2015, 01:09:28
Is that rendered in Gmax?


I work with 3d Max9... And model on pics is only "block1" from 10 pcs... If you want I can pack this into .rar and upload. For this machine I have especially good sounds ;)
I can pack texture, but maybe  will not be usable for BF games, I dont know...
Camo is set like this(http://img06.deviantart.net/1241/i/2008/170/2/6/jagdtiger_by_araeld.jpg)

...btw. In few minutes ago I found models of Pz1, 2, 35t, 38t and PzJg1 on my old flashdisk :D ...heh...
I have in my "store" german, russian, some french, us, british...models
Title: Re: Objects in .3ds\.Obj
Post by: radiosmersh on 10-09-2015, 07:09:43
Ok I upload some pics. So if you want, you can use it for FH2. Personally I play FH1 with my friends on lan only in coop mod. I have 3pc's, but not all are good for BF2. But in future I want convert to FH2 :)

For exam. here is 4 view of Jagdtiger, non-textured:
www.mediafire.com/download/fw030qd7gwgpwgj/jpz6.rar
Model have 10x .obj files, over 10.000 vertices...

I show this, because Jagdtiger is my favourite machine... Some years ago I wrotte an article about JT for our web. And I collect photos (over 120pics). :) When I play any 2wk game, JT must be inside :D

Nice model! Btw, Jagdtiger is already present in FHSW.
Title: Re: Objects in .3ds\.Obj
Post by: Siegi on 10-09-2015, 12:09:04
FHSW havent lan-coop that? :/
Today I try writte list here of models, which I have...
Title: Re: Objects in .3ds\.Obj
Post by: Kinryu on 10-09-2015, 17:09:05
I like your model! However, since the Jagdtiger took part in very few battles there isn't any map that it could be added on right now. But maybe in the future.  :-*
Title: Re: Objects in .3ds\.Obj
Post by: Siegi on 10-09-2015, 20:09:12
I like your model! However, since the Jagdtiger took part in very few battles there isn't any map that it could be added on right now. But maybe in the future.  :-*


I have lot of informations about JT fights... :) Its any list of vehicles, which are current in FH2?
Title: Re: Objects in .3ds\.Obj
Post by: Roughbeak on 10-09-2015, 20:09:15
FH2's list of vehicles:

http://forgottenhope.warumdarum.de/fh2_vehicles.php?



Btw.. nice start on that Jagdtiger!
Title: Re: Objects in .3ds\.Obj
Post by: Siegi on 11-09-2015, 10:09:37
List of 3d models, which I can upload (will be updated), I post only models, which I not found in FH1/2/FHSW..
Some french equip.:
Panhard 178
Char B1
FCM 36
H39 L/21, L/33
R35
S35
french motocycle
Citroen U23 (4 versions)
Laffly v15t


German equip.:
Pz 1
Pz35t, 38t
PaK 36
PzJg 1b
Befehlspz.
60cm Thor + mörsergerät 040
SdKfz 251/8, 251/18, 221
BMW-R12, 71
PkwK1

Russian equip:
45mm at m37
KV-1E
KV-2
T-34/57, 34/76 (41,42,45 years)
T-26 m33, m39
Po-2, I-16 (more variants)
DB-3
La-5 (more variants)




Title: Re: Objects in .3ds\.Obj
Post by: Siegi on 13-09-2015, 15:09:59
Panzerjäger 1b:
http://www.mediafire.com/?iho2yh875etwl4g
Title: Re: Objects in .obj for FH1/2
Post by: Flippy Warbear on 13-09-2015, 16:09:03
Any chance for screenshots as previews of these vehicles? Would be interesting to have a looksie, even when you dont have a 3D program.  :)
Title: Re: Objects in .obj for FH1/2
Post by: Siegi on 13-09-2015, 17:09:35
Jpz1b
Title: Re: Objects in .obj for FH1/2
Post by: Flippy Warbear on 13-09-2015, 18:09:16
How about KV-1E and T-26 M39?  :)
Title: Re: Objects in .obj for FH1/2
Post by: Siegi on 13-09-2015, 18:09:31
Kv
T26
Title: Re: Objects in .obj for FH1/2
Post by: Flippy Warbear on 13-09-2015, 19:09:35
Thaaank you :)
Title: Re: Objects in .obj for FH1/2
Post by: Ts4EVER on 13-09-2015, 19:09:10
These are too low poly to be used in FH2, not to mention that they have no textures or even unwrap.
Title: Re: Objects in .obj for FH1/2
Post by: Siegi on 13-09-2015, 19:09:28
These are too low poly to be used in FH2, not to mention that they have no textures or even unwrap.

You try PzJ1b? I spent time for someone, who "only" make texture and set vehicle for game...
It is a pity, that are not usable :/
Title: Re: Objects in .obj for FH1/2
Post by: Siegi on 13-09-2015, 20:09:10
Stg44 Vampir (Zielgerät 1229) :)

http://www.mediafire.com/?ga056ff7xbd3cxf
Title: Re: Objects in .obj for FH1/2
Post by: Siegi on 02-10-2015, 14:10:41
...with textures...