Forgotten Hope Public Forum

Forgotten Hope 2 => Feedback => General => Topic started by: nysä on 27-12-2014, 16:12:29

Title: Couple questions
Post by: nysä on 27-12-2014, 16:12:29
Why Jagdpanzer's PaK 42 L/70 is so inaccurate in the game? By this I mean the projectile has plenty of deviation, even though the gun was considered the best in 1945.

And why Mg-42 cannot stop the M3 half-track, unless the driver gets it? While an average GI can shoot any Hanomag into smithereens with his .50 cal?

Thank you  :)
Title: Re: Couple questions
Post by: Eat Uranium on 27-12-2014, 17:12:45
I can't answer the first one, but the second one is simple: because the MG42 fires a 7.92×57mm bullet and the M2 fires a 12.7×99mm bullet.  Or to put it another way, ~4kJ vs. ~18kJ muzzle energy.
Title: Re: Couple questions
Post by: nysä on 27-12-2014, 18:12:46
Thank you Eat Uranium.

It's been said the M3's armour (roughly 8 mm) was inadequate against machine gun fire (Hanomag = 6-14.5 mm), but you are right - the MG42 probably couldn't cut it. I've read some accounts of German machineguns taking out halftracks, but I suppose those particular Germans shot rather well.

Anyways, thanks a bunch.
Title: Re: Couple questions
Post by: gavrant on 27-12-2014, 19:12:11
Why Jagdpanzer's PaK 42 L/70 is so inaccurate in the game? By this I mean the projectile has plenty of deviation, even though the gun was considered the best in 1945.
Code-wise the Jagdpanzer IV gun has exactly the same parameters as all the Panthers we have, with the exception of recoil force (it's higher for the Jagdpanzers). Furthermore,  the Jagpanzers and Panthers share deviation settings with a lot of other German tanks - PzIV H, PzIII L, etc.
Title: Re: Couple questions
Post by: nysä on 27-12-2014, 20:12:42
Interesting. I cannot hit anything with the Jagdpanzer (even at medium combat distance), unless I aim at the lower/bottom chassis (or sometimes the ground). The projectile just "hops" over the tank, if I aim higher. No such problems with StuGs, Marders etc. I suppose it's lack of practice, the JgPz is quite "unappealing" without the co-axial MG. This makes me itchy for the Ferdinand, how will it handle...  :D

Thanks for the answers everyone.
Title: Re: Couple questions
Post by: PanzerKnacker on 29-12-2014, 14:12:01
Oh yes, the Ferdi and the JgPzIV both need strong infantry support to operate successfully. Otherwise they can only do as lone wolfs far away from towns
Title: Re: Couple questions
Post by: nysä on 29-12-2014, 15:12:29
PanzerKnacker - that's pretty much the only option in the SP mode, to play as a lone wolf equipped with a MG. Works quite well though.
Title: Re: Couple questions
Post by: PanzerKnacker on 29-12-2014, 16:12:37
Ah, sorry, didn't know you meant in SP.

Yeah well in that case, true.
Title: Re: Couple questions
Post by: nysä on 27-02-2015, 16:02:15
.
Title: Re: Couple questions
Post by: Roughbeak on 28-02-2015, 23:02:45
We would all want them, but developing these would take more work; plus, they would only be in one or two maps at the most. :)
Title: Re: Couple questions
Post by: nysä on 01-03-2015, 12:03:01
.