Author Topic: BattleGroup: Frontlines  (Read 6647 times)

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #15 on: 13-12-2012, 06:12:47 »
I do believe it is mostly the pacific front, but of course is no where near FH2 quality.
Thats for sure, no mod is better than FH2  ;D

Offline chad509

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Re: BattleGroup: Frontlines
« Reply #16 on: 13-12-2012, 20:12:34 »
yea we had a good idea with xww2 but we had a small team with poorly produced work. Give it a shot, take a look at all my old crappy animations :P The main reason why i applied to xww2 over fh2 was well number 1 fh2 already had killi and to be honest, i did play FH for bf42 but i played more xww2 due to before fh 0.7 there was no coop and i only play coop.  ;)

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #17 on: 15-12-2012, 19:12:03 »
Changelog for the latest version?

Offline AfterDune

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Re: BattleGroup: Frontlines
« Reply #18 on: 15-12-2012, 19:12:37 »
I'm interested in that latest beta as well! :)

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #19 on: 15-12-2012, 20:12:16 »
I'm interested in that latest beta as well! :)

Lets see what Aserafimov will bring us!  ;)

Offline aserafimov

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Re: BattleGroup: Frontlines
« Reply #20 on: 16-12-2012, 06:12:08 »
Hi,

I found the latest beta, but it's very rough version. Also I found a lot of new stuff which are not into the beta + new animation from Archi for some weapons. I need to put all these things into the beta.
I found also and some Stalingrad maps, which I made... unfortunately the final versions are lost. So I will try to finish at least one before send link with the beta. Here you some pics :-)

« Last Edit: 16-12-2012, 06:12:57 by aserafimov »

Offline titsmcgee852

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Re: BattleGroup: Frontlines
« Reply #21 on: 16-12-2012, 11:12:17 »
Thanks for the work :) It's much appreciated.

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #22 on: 16-12-2012, 12:12:03 »
Wow! Really cool! I cant wait. Thank you very much!  :D
« Last Edit: 16-12-2012, 14:12:29 by TurkishCommando007 »

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #23 on: 16-12-2012, 21:12:27 »
Btw, are these driveable or just static?






Offline Chad1992

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Re: BattleGroup: Frontlines
« Reply #24 on: 17-12-2012, 03:12:37 »
Btw, are these driveable or just static?

There not diveable in BG42, but idk about the new game.


Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #25 on: 18-12-2012, 21:12:09 »
Btw, are these driveable or just static?

There not diveable in BG42, but idk about the new game.

Hehe, driving through the battle with a tram would be cool  ;D

Offline PanzerKnacker

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Re: BattleGroup: Frontlines
« Reply #26 on: 18-12-2012, 23:12:28 »
And very short, I might add.
He was not wrong. Amateurs talk tactics, pros talk logistics.

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #27 on: 19-12-2012, 06:12:14 »
I heard that some trains were used as inside-city troop transport in Stalingrad. Yes, it it odd indeed, but why not?

Offline Turkish007

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Re: BattleGroup: Frontlines
« Reply #28 on: 23-12-2012, 01:12:10 »
Just downloaded XWW2, gonna check it out tomorrow.

Offline buschhans

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Re: BattleGroup: Frontlines
« Reply #29 on: 24-12-2012, 02:12:02 »
Your pics estabilish from battlegroup 42 1.8beta for the BF 1942 game!
We have play this mod today on the Sunday event from 8pm - 1am we were 5-8 player's!
Join us and have fun!
If we have enough players we set the server on the events in conquest!