Forgotten Hope Public Forum

Off-Topic => Gaming => Topic started by: SiCaRiO on 20-02-2012, 13:02:04

Title: WarGame : European Escalation
Post by: SiCaRiO on 20-02-2012, 13:02:04
I cant believe there isnt a thread about this game .

trailers :
http://www.youtube.com/watch?v=2rOLVBlpsHI

NATO:
http://www.youtube.com/watch?v=n_xLCrq8b4c

1 hour video explanation and gameplay
http://www.youtube.com/watch?v=NVeNnQT7uF4

finally a game where logistics are as important as combat :], also, mod tools confirmed on first day, wich dissproves even more the "moding is a dying trend" philosofy of some wanabees developers :P


Title: Re: WarGame : European Escalation
Post by: Butcher on 20-02-2012, 14:02:03
It looks great! I will definately test it.

When is it set? Challenger 1 and Leopard 2A4? Warsaw treaty troops? And i think i saw some Leopard 1 tanks. I assume it´s set before the "Fall of the Iron Curtain". So no Eurofighter and Tiger Helicopters?

And the Leopard has just a "good" stabilizer and "normal" optics (if you have a look at the second video)?  :-X
Title: Re: WarGame : European Escalation
Post by: ajappat on 20-02-2012, 14:02:39
I'v been looking at this game for some weeks now, but I'm still not sure if I want to spend 40€ on it. I might wait for some steam special sale on this one.
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 20-02-2012, 14:02:45
It's set in the late 70s, so you'll get relatively low tech stuff. :)
I'm playing the beta atm and must say it is very interesting and challenging. My first game was a real WTF, as it is really unforgiving if you make an error. ^^
Especially when your supply trucks get sniped by choppers and you run out of fuel with the tank-column in the middle of a wide open plain. ^^
Title: Re: WarGame : European Escalation
Post by: ajappat on 20-02-2012, 15:02:54
watching the hour long video sicario linked:

How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.

Edit: I'm not speaking against this game specially. All RTS games fail on this  ::)
Title: Re: WarGame : European Escalation
Post by: Lightning on 20-02-2012, 15:02:07
You can see the exact moment in that NATO trailer when it turns from a realistic RTS into command and conquer 12, when 500 guys come running in, shooting their tracer rounds at point-blank range.
Title: Re: WarGame : European Escalation
Post by: kummitus on 20-02-2012, 15:02:21
First thought: World In Conflict 2
Title: Re: WarGame : European Escalation
Post by: Butcher on 20-02-2012, 15:02:00
How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.

Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.
Title: Re: WarGame : European Escalation
Post by: ajappat on 20-02-2012, 15:02:10
How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.

Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.
But instead of useing their cover to stay alive, they just take shitload of dmg. Not really good looking.

Same system could actually work better on this kind of larger scale, where you wouldn't actually see all the flaws of it.
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 20-02-2012, 15:02:32
watching the hour long video sicario linked:
How hard is it to make game where infantry would actually take cover? There's always ditch or something to take cover from irl. I think it would be really rare to just wipe out whole squad of infantry with few tanks.
Edit: I'm not speaking against this game specially. All RTS games fail on this  ::)

Actually it's just the visuals here. The infantry does take cover in forests and buildings once you send them there and they are also quite durable when in a field with high grass.
It all depends on the recon which the enemy has with him. No recon and a tank column can miss an infantry unit completely while passing by.
Title: Re: WarGame : European Escalation
Post by: LHeureux on 20-02-2012, 16:02:05
Guys, the big assault we see with like 500 infantry running agaisnt the convoy is only for cinematic view. It's not like that at all in the game, infantry is WAY more usefull in this game than in World In Conflict.

Put some of them in the forests and it's devastating.
Title: Re: WarGame : European Escalation
Post by: LuckyOne on 20-02-2012, 16:02:49
Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.

Men of War does this pretty good too, and the supression works there as well, however the AI still has it's quirks and the infantry can't take much damage (a few MG rounds and they're dead :P)... Also let's not forget the flying helmets (ačthough this happens too much, it's like nobody ties his helmet to his head) xD
Title: Re: WarGame : European Escalation
Post by: LHeureux on 20-02-2012, 16:02:35
Ever played Company of Heroes? Not perfect, but the best RTS i know so far. Your Infantry automatically searches the next cover near to them or you can easily order them to use one of the four cover stances (Road/Negative cover, Normal, Light cover, Heavy cover). Also this is one of the few games i know where there is proper supression and where infantry is actually useful.

Men of War does this pretty good too, and the supression works there as well, however the AI still has it's quirks and the infantry can't take much damage (a few MG rounds and they're dead :P)... Also let's not forget the flying helmets (ačthough this happens too much, it's like nobody ties his helmet to his head) xD
Infantry in Men of war is fucking retarded. They won't take cover if you don't tell them to, also you got to manage all of their damn munitions, grenades, bandages and whatnot.
Title: Re: WarGame : European Escalation
Post by: LuckyOne on 20-02-2012, 17:02:31
^ Strange in my game they usually take cover if I leave them on Auto movement and they also usually have too much ammo so I don't have to worry about it... When they run out I order the SL to pick some up and it gets distributed across the squad... (True the distribution sucks sometimes as it gives riflemen AT rounds and similar quirks but it's not a big deal as squads share ammo)
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 20-02-2012, 17:02:23
Doesnt matter
Im getting it

i have been long waiting for this type of cold war game. And since R.U.S.E had alot of armies, i think this one will have it aswel
Title: Re: WarGame : European Escalation
Post by: Torenico on 20-02-2012, 17:02:11
Ya, its defiently RUSE + WiC. Imo
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 20-02-2012, 19:02:46
Doesnt matter
Im getting it
i have been long waiting for this type of cold war game. And since R.U.S.E had alot of armies, i think this one will have it aswel

Hell yeah, you are swamped in Armies. ^^
(http://i55.tinypic.com/b5gvme.jpg)
(http://i54.tinypic.com/orrwir.jpg)
(http://www.verticalwire.com/images/uploads/images/0001/6612/wargame_european_escalation-54.jpg?1328887689)
Title: Re: WarGame : European Escalation
Post by: Dukat on 21-02-2012, 01:02:11
Haven't played WiC but Ruse and this reminds me to Ruse. Ruse suffered from the fritter on micromanagement. You cannot create a game giving the player a high command level but force him also to do the micromanagement of single units.

That is why I consider CoH that trend-setting. You give a few orders and the units do the rest unattended. So I'm not really convinced of this game yet.
Title: Re: WarGame : European Escalation
Post by: Ts4EVER on 21-02-2012, 02:02:34
Swamped in Armies??

(http://www.abload.de/img/mehiilrh.jpg) (http://www.abload.de/image.php?img=mehiilrh.jpg)

 8)
Title: Re: WarGame : European Escalation
Post by: Captain Pyjama Shark on 21-02-2012, 02:02:46
so many!
Title: Re: WarGame : European Escalation
Post by: Torenico on 21-02-2012, 03:02:56
Swamped in Armies??

(http://www.abload.de/img/mehiilrh.jpg) (http://www.abload.de/image.php?img=mehiilrh.jpg)

 8)

They are all realistic?
Title: Re: WarGame : European Escalation
Post by: Ts4EVER on 21-02-2012, 03:02:20
Swamped in Armies??

(http://www.abload.de/img/mehiilrh.jpg) (http://www.abload.de/image.php?img=mehiilrh.jpg)

 8)

They are all realistic?

I don't know enough about modern weapons and armies to tell, however, the armies in the ww2 version of the game are very realistic.
Title: Re: WarGame : European Escalation
Post by: Zoologic on 21-02-2012, 07:02:47
Is that Indonesia or Monaco? (besides Japan's flag)

How are we going to fight the almighty Chobham armour? Our biggest tank is FV101 Scorpion 90. Its puny 90 mm cannon can't puncture any shit.

Swamping so many armies in a single game for the sake of it sometimes are just getting pointless.
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 21-02-2012, 08:02:14
Swamped in Armies??
 8)

We are talking 2012 here. More than 4 armies without DLC is SWAMPED!  ;D
Plus guess where W:EE takes place. :) Yes zis is cold var Jermany. ^^

That is why I consider CoH that trend-setting. You give a few orders and the units do the rest unattended. So I'm not really convinced of this game yet.

Define unattended, here you give the units the RoE and they will behave accordingly.
Title: Re: WarGame : European Escalation
Post by: ajappat on 21-02-2012, 12:02:02
Btw I spy t-34 85 on that picture with all units  ;D
Title: Re: WarGame : European Escalation
Post by: hOMEr_jAy on 21-02-2012, 12:02:14
Is there a demo for the game? I really don´t want to pre-order it, be used as Beta tester and then find out it sucks.
The 1-hour intro video was quite interesting and the scenario itself is quite cool, but I just hate that the games devs/publisher seem to have jumped on that annoying bandwagon EA, TWI and seemingly most major developers/publishers follow, where you have to actually preorder a game to test it. 
I´m not sure if it´d be too much micro-management for me, so I don´t want to spend money on a game I wouldn´t like...
But without a way of actually trying it out for free I guess I´ll have to do without it.
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 21-02-2012, 12:02:59
Iirc Eugene Systems will bring a free weekend like they did with RUSE like a month or two after the release.
The good thing with Steam is that you can cancel your pre-order if you don't like the game, I've done that with 2 games by now and both were refunded.

But yes, this game requires 'micromanagement' to a certain degree, as it is a game solely based on units and has 'no' buildings (one or more resupply depots, which can be captured/destroyed, but that's it). You can send units into an area and they will work autonomously, but when it comes to using their full potential, then you have to direct them yourself. Like ordering BMPs/infantry to hold their fire till the tanks are in AT missile range and such nice little tricks.
Title: Re: WarGame : European Escalation
Post by: hOMEr_jAy on 21-02-2012, 12:02:11
Free weekend sounds alright, but still, a proper demo would´ve been nice. It feels like more and more games come without demos nowadays, which I think is a sign of bad consumer policies...
The "deck" idea is quite nice and reminds me a bit of tabletop wargames, where you have to create army lists from books. I´m not a big fan of base building, so that´s definately a plus.

The game is being released in 2 days, so there´s probably not enough time to preorder, download, test and cancel it. I´ll just wait for a free weekend then.

Oh, also, unlocking units....not a big fan of that...  :-\
Title: Re: WarGame : European Escalation
Post by: LHeureux on 21-02-2012, 17:02:59
Acquire the game in another way. Look if you like it, if you like it, buy it. If you don't then don't buy it. That's what I do when there's no demos.
Title: Re: WarGame : European Escalation
Post by: Kelmola on 21-02-2012, 21:02:51
I don't know enough about modern weapons and armies to tell, however, the armies in the ww2 version of the game are very realistic.
Last time I checked WinSPMBT, at least the Finnish army file was very close to the real deal, down to the funny sounding names and technical terms and even the years in service were close enough to be believable. IIRC the team actively gathered info from voluntary contributors all over the world, so they did not just go and say "here's Uruguay, lol, should be close enough".
Swamping so many armies in a single game for the sake of it sometimes are just getting pointless.
The "exotic" armies (from European/US POV) are there to enable to simulate a "local" conflict, not to pit the military might of Cambodia against the US. Also, the points cost of a single Abrams allows you to probably buy a company of 90mm armed tanks, ensuring that some of them survive to make penetrating side or rear shots.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 21-02-2012, 21:02:42
there is one thing that bothers me

DO i spot "Supply tanks"

Supply as in
Fuel ammo and such?

I have always been a classic C&C Rts player :(
Title: Re: WarGame : European Escalation
Post by: ajappat on 21-02-2012, 21:02:32
there is one thing that bothers me

DO i spot "Supply tanks"

Supply as in
Fuel ammo and such?

I have always been a classic C&C Rts player :(
Yeah, it seems units have limited ammo and must be supplied from time to time.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 21-02-2012, 22:02:24
ooh good lord NO

thats what i loved about R.u.s.e.....

Oh well, i normally dint liked RTS like Total war, then i played it and loved it

SO i guess i can adapt to this
Title: Re: WarGame : European Escalation
Post by: Kelmola on 21-02-2012, 22:02:22
Havent't played real-time "strategies" since Dune II. Won't begin now either, the traumatic experiences are still too painful.

(OK, I did play X-COM Apocalypse and both computer incarnations of Space Hulk, but they do not really count, because they have this snazzy "freeze time" feature - which would be impossible or at least impractical to implement in multiplayer, closest approximation is "simultaneous turns" as in Combat Mission.)
Title: Re: WarGame : European Escalation
Post by: Torenico on 22-02-2012, 00:02:11
Im a lover of RTS games, i used to play Rise of Nations to death but it was extremly arcadey, like MG42s defeating T34s and stuff.

WiC was all about tank/arty/apache spam, then bombing runs, or other cool stuff. Infantry was a joke.
Title: Re: WarGame : European Escalation
Post by: SiCaRiO on 22-02-2012, 00:02:23
in this game infantery is actually REALLY dangerous, i seen a squad of vdv take out almost a hole colum of armor from the edge of a forest, before been killed, they caused at least 10 times more damage than what they costed :P
Title: Re: WarGame : European Escalation
Post by: LHeureux on 22-02-2012, 06:02:07
Yes THERE IS supplies. As in you need to refuel and rearm units in the fields. It's actually really cool.

Like having all your tank column stopped in the middle of a field because they're out of fuel, now you bring your supply vehicles in the zone to ressuply them

NOTE : You don't need to move the vehicles at each unit to ressuply them, just have the vehicle sit like 300m away form them and they'll ressuply. No big micro-management.
Title: Re: WarGame : European Escalation
Post by: Zoologic on 22-02-2012, 09:02:31
Swamping so many armies in a single game for the sake of it sometimes are just getting pointless.
The "exotic" armies (from European/US POV) are there to enable to simulate a "local" conflict, not to pit the military might of Cambodia against the US. Also, the points cost of a single Abrams allows you to probably buy a company of 90mm armed tanks, ensuring that some of them survive to make penetrating side or rear shots.
[/quote]

Balancing is one thing that kills realism.

It might be important for the gameplay, but it is "meh" to people who loved simulation.

IMO, WW2 German Tanks are incredibly to most of its counterparts, but their maintenance is a bitch so we heard... then it is fine for realism sake to increase the cost of each German Tanks in game, not powering up Russian/American tanks for example.

In most strategy games, airplanes are incredibly cheap and vulnerable, their presence is rather miniscule and mostly serve as mere eye candy. One of few games that I've seen that portrays the effect of air force correctly is Cold War Crisis mod for C&C Generals:Zero Hour. The planes cost three-four times as expensive than the tanks, however their presence is quite decisive in the battle.
Title: Re: WarGame : European Escalation
Post by: ajappat on 23-02-2012, 09:02:32
Well, I bought it, treid to download it at night, but it had downloaded 500mb and then stopped  >:(.
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 23-02-2012, 09:02:47
Which is clearly the games fault.  :P

 (http://4.bp.blogspot.com/-VqUZYfxQ7Mg/TcZM14dIv5I/AAAAAAAABcI/l0y8VsmNwt8/s400/simpsons_nelson_haha2.png)
Title: Re: WarGame : European Escalation
Post by: ajappat on 23-02-2012, 09:02:07
Well, this is bit like trying out BF3. Origin had already driven me so mad that I didn't really care to try the damn game.

With exeption that generally I like steam and it mostly works as intended.
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 23-02-2012, 12:02:09
Don't worry, I was just pulling your leg.
I have a much crueller fate. I'm a noob and was looking forward to playing the game with other noobs this evening and not all those cracks from the beta which whooped my ass all the time... but then I remembered, that this is another weekend where I'm with my GF, so when I'm back on Monday, all the potential noobs will be pros....  :'(
Title: Re: WarGame : European Escalation
Post by: hOMEr_jAy on 23-02-2012, 12:02:47
^So there´s no "ladder" system, where you only play against/with players who are on the same level? Ah that´s too bad...if a game is ranked and people with higher levels have significant advantages over "newbs" there should be atleast an optional system that avoids newbs being raped by pros...
Or just ditch your GF, video games are more important over all!
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 23-02-2012, 12:02:04
There is a ladder system, but not enough people were playing ranked games during the beta, so you had to go and play in open games. I was exaggerating a bit here, but you got the point.  ;D
I wish/hope that enough people buy the game to make the ladder worth it's name.
Title: Re: WarGame : European Escalation
Post by: ajappat on 26-02-2012, 21:02:01
Well this turned out to be nice game  :).

So far I have only played 1 multiplayer battle though, losing slightly, but it was nice game anyway. Singeplayer campaign(s) is not exellent, but atleast good. Some missions are actually hard, specially when trying to accomplish secondary objectives too.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 26-02-2012, 21:02:47
Where do i sign up for beta!


omg
it got released already?
Dint knew
Title: Re: WarGame : European Escalation
Post by: Wilhelm on 26-02-2012, 22:02:15
Don't worry, I was just pulling your leg.
I have a much crueller fate. I'm a noob and was looking forward to playing the game with other noobs this evening and not all those cracks from the beta which whooped my ass all the time... but then I remembered, that this is another weekend where I'm with my GF, so when I'm back on Monday, all the potential noobs will be pros....  :'(

And unlike with the beta, lvl 1 people can have an equivalent deck variety to a lvl 17+ from the beta since you can earn command stars via the singleplayer.

I am finishing all of the singleplayer missions before doing multiplayer again.  I was level 17 in the beta, but I have almost all the units unlocked that I had in the beta in the retail version and I am still lvl 1!  :P

It is an awesome game, though! :D
Title: Re: WarGame : European Escalation
Post by: siben on 26-02-2012, 22:02:42
Hmm, might buy it if you guys say it is worth the money. Seems like fun.
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 27-02-2012, 11:02:03
But beware, it is hard and requires allot of skill.
Title: Re: WarGame : European Escalation
Post by: ajappat on 27-02-2012, 12:02:22
Wohoo, behold my first multiplayer victory! (in second mp game)

It was very even match, with both sides having same amount of points trough whole match, until I came up with crucial plan. Spam of 28 T-34 85's broke trough enemy lines making enemy Leopards flee in fear. They kindly turned their butts on me while fleeing, so my T-34's could actually kill them. This attack granted us about 350points, that were missing from victory.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 27-02-2012, 18:02:15
Shame there aint plain skirmish
Title: Re: WarGame : European Escalation
Post by: ajappat on 27-02-2012, 20:02:01
There is skirmish for one player. Developer said on their forums, that they will patch multiplayer skirmish into game in less than month.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 27-02-2012, 21:02:07
There is skirmish for one player. Developer said on their forums, that they will patch multiplayer skirmish into game in less than month.
Nice thanks
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 02-03-2012, 18:03:25
stupid question
but

how do i capture and hold territories? just units on the spot?
Title: Re: WarGame : European Escalation
Post by: SiCaRiO on 02-03-2012, 18:03:48
comand vehicles
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 02-03-2012, 18:03:10
comand vehicles
aaah

wich are?  ;D  Head of a platoon?
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 02-03-2012, 19:03:02
You can find them under Logistics.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 02-03-2012, 20:03:30
You can find them under Logistics.
Many thanks!
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 03-03-2012, 18:03:44
great game but still needs puzzeling

for example, i can deploy only a certain amount of units right? i took standard NATO deck wich had 24 leopard tanks, but can i deploy only 24 leopards during the ENTIRE battle?
Title: Re: WarGame : European Escalation
Post by: ajappat on 03-03-2012, 18:03:59
Yep, it's only 24 Leopard 1A1 for one battle. It's good idea to unlock all upgraded types for one tank, so you can get 16 1A2, 8 1A3 and so on.
Title: Re: WarGame : European Escalation
Post by: Pascucci the Whiner on 03-03-2012, 19:03:44
Yep, what ajappat said. I've never deployed near that many tanks in a battle, because that is a death sentence. The battles aren't as big and spammy as you'd imagine from the videos, I usually only have about 20 or 30 units at a time in large battles and 10 or 15 in smaller battles. I am a quality over quantity type myself, though I've seen armies with 40 or 50 units in them in 6000 point battles.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 03-03-2012, 19:03:54
Yep, it's only 24 Leopard 1A1 for one battle. It's good idea to unlock all upgraded types for one tank, so you can get 16 1A2, 8 1A3 and so on.
aah intresting

shame command stars are only unlocked in single player and multiplayer, not on "play against AI"
Title: Re: WarGame : European Escalation
Post by: ajappat on 03-03-2012, 19:03:31
Well I think that singleplayer is a lot more entertaining than skirmish against AI.
Title: Re: WarGame : European Escalation
Post by: THeTA0123 on 03-03-2012, 19:03:34
well its nice, just unlocked my first command stars and spended them on hard needed Pattons , VADS and chapparals  ;D
Title: Re: WarGame : European Escalation
Post by: Pascucci the Whiner on 03-03-2012, 20:03:59
Can we get a little FH2 group together in-game?
Title: Re: WarGame : European Escalation
Post by: Gezoes on 05-03-2012, 12:03:35
Check some retailers guys, I picked it up for 29,95, where as Steam wanted to sell it to me for 39,99. I think not.
Title: Re: WarGame : European Escalation
Post by: siben on 11-03-2012, 14:03:54
Silly question, i have the 2 starter deck for units now, when does that improve?
Title: Re: WarGame : European Escalation
Post by: Gezoes on 11-03-2012, 17:03:28
You can make your own decks, or edit those. I made two new ones for online, one PACT, one NATO, SP are pre-determined divisions I think. Some people still play with the starter deck. May lack a punch, but very cheap.

You have 25/25 slots in a deck, divided over several 5/5 categories. That way you always get some balance. However, I've seen people with a good overall deck, but say, on the infantry part, they brought a boatload of special forces. No infantry + vehicles, just special forces + choppers. Their armor, support held the line, while he absolutely raped them in the back. So within the 5/5 slots you can really finetune your force.

Me and two others guys were just supporting and watching the display :o
Title: Re: WarGame : European Escalation
Post by: siben on 11-03-2012, 21:03:52
Stupid me, short after asking the question i found out.

Other question, tips for mission 5? i always seem to die by the T-72 spam of the enemy at around 25 minutes. How long do i have to hold it?
Title: Re: WarGame : European Escalation
Post by: Gezoes on 12-03-2012, 12:03:36
Which mission 5, there are several campaigns.
Title: Re: WarGame : European Escalation
Post by: siben on 12-03-2012, 18:03:22
Mission 5 as in mission 5. Last of the first campaign.

I did not know that if you lost a tank that it is permanent, so i am out of my best leopards. Maybe i should replay and not do the secondaries so that i have lots of good units left?
Title: Re: WarGame : European Escalation
Post by: DLFReporter on 13-03-2012, 08:03:33
That could help, but from what I read is you should put everything on the hill and behind the forest. Then pick off the enemy once he emerges.
Title: Re: WarGame : European Escalation
Post by: Gezoes on 13-03-2012, 21:03:24
Ah ok, that one. I didn't use that many tanks there. I mostly spammed my western hedgerows with Milan teams and good AA. Not so much for choppers, but to stun the armor when they come in, giving my Milan teams good locks.

I used the Chinooks behind them for supply, feeding off the western, French?, forward base. I barely made it in the end though, I was pretty much down to the last bullet, yelling at the 'Signing imminent' newsflashes.