Forgotten Hope 0.7 > General Discussion

Can editing animation files make an MG damage a large ship?

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Professor_Smith:
Hello,
     I am in the animation editing stage of my mod project, and I recently renamed a bunch of hand weapons, then did the necessary changes in the Animations.rfa to make their animations work correctly.  Well, I decided to try going a little further, and editing almost every animation.con file (such as AnimationStatesShoot.con, AnimationStatesShootMod.con, etc., etc.), so that everything within those files matched the newly renamed weaponry and new animation names.  Well, everything seemed to be alright (with a few minor speed adjustments I had to make), but when I was fooling around, firing the browning machine gun, I hit the Wooden deck of the Prince of Wales Battleship, and sunk it!  I tried it again, and it sunk it again, almost right away!  I then tried it on the carrier deck (which is also wooden), and it did the same thing, but then I tried shooting the metal parts of the ships, and no damage whatsoever.  Can anyone tell me what I might have done?  Could editing the animations made the wooden parts of ships incredibly more vulnerable to the Browning's bullets?

     I already checked the game.rfa file to make sure I hadn't touched the damage files & just forgotten or something, and I hadn't.  According to the damage files within the game.rfa, a browning mg should not be able to do any damage to a ship of that size.

     Can anyone help me?

Thanks,

Professor Smith

Natty:
just like this thread
http://fhpubforum.warumdarum.de/index.php?topic=5466.0

and this:
http://fhpubforum.warumdarum.de/index.php?topic=5588.0

you're probably not going to get any answers... reasons are partly, no one mods bf42 anymore, and partly, we all know you're building a mod that we dont like to help out with, seeing as it is a copy-paste mix of all mods, including FH1.
 :-\

Professor_Smith:
I'm not going to bother losing my temper on a piece of @!*% like yourself Natty, who judges other's mods before even playing the mod, most likely some inferiority complex developed from my creativity as a modder that far exceeds your own.

As for others, they seem to be pretty forward and helpful (those that do respond), and I'm sure if they weren't interested, they would tell me themselves.  I do not believe they require you speaking for them.

Thank You,

Professor Smith

Professor_Smith:

--- Quote from: Natty on 15-04-2010, 08:04:26 --- we all know you're building a mod that we dont like to help out with, seeing as it is a copy-paste mix of all mods, including FH1.
 :-\

--- End quote ---

Well, for those that aren't interested in helping, then those specific people won't get any compensation when my mini mod starts bringing in the right attention.  I'm an ambitious man, not just some guy that wanted to make a mod.

Professor Smith

Thorondor123:

--- Quote from: Professor_Smith on 19-04-2010, 22:04:10 ---I'm not going to bother losing my temper on a piece of @!*% like yourself Natty, who judges other's mods before even playing the mod, most likely some inferiority complex developed from my creativity as a modder that far exceeds your own.



--- End quote ---
Careful with your words...

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