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Suggestions / Re: Lower weapon recoil. And bullet deviation adjusted to weapons effective ranges
« on: 18-05-2011, 13:05:08 »
just my 2 cents
rifles (also semi auto) are just fine, i can handle all of them very well (execpt m1 carbine)
SMGs are fine too, i know poeple who will pop you on quite long ranges, while i am unable to hit the broadside of a barn with them from 50m away. i m simply lacking the experience with them.
as for LMGs, MG42/MG34 is fine, if you cant hit stuff you are doing it wrong.
small bursts the smaller the better, are the key. sure in panic situation you tend to keep firing until it overheats but in general if you make small burst (2-4 bullets) you will instantly kill anything in you field of view.
FG42 is a beast
cant say much about bren or BAR since i dont play them that much.
so in general, most weapons are just fine, it all comes out to your skill with them. as Kev said, random deviation only occurs past the "effective" range.
kind of like with bazooka/schreck up to a certain range they are accurate and after that they slowly start to deviate.
you can hit targets past that range but it becomes less likely. but in general it comes down to your handling of the guns recoil. knowing its drop on long range shots and how much to lead the target.
rifles (also semi auto) are just fine, i can handle all of them very well (execpt m1 carbine)
SMGs are fine too, i know poeple who will pop you on quite long ranges, while i am unable to hit the broadside of a barn with them from 50m away. i m simply lacking the experience with them.
as for LMGs, MG42/MG34 is fine, if you cant hit stuff you are doing it wrong.
small bursts the smaller the better, are the key. sure in panic situation you tend to keep firing until it overheats but in general if you make small burst (2-4 bullets) you will instantly kill anything in you field of view.
FG42 is a beast
cant say much about bren or BAR since i dont play them that much.
so in general, most weapons are just fine, it all comes out to your skill with them. as Kev said, random deviation only occurs past the "effective" range.
kind of like with bazooka/schreck up to a certain range they are accurate and after that they slowly start to deviate.
you can hit targets past that range but it becomes less likely. but in general it comes down to your handling of the guns recoil. knowing its drop on long range shots and how much to lead the target.