Author Topic: My FH2 Arma 2 mod  (Read 3379 times)

Offline Matthew_Baker

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My FH2 Arma 2 mod
« on: 27-01-2013, 04:01:35 »
Hey guys, for awhile now (behind the scenes) I've been putting some time into making a sort of FH2 mod for Arma 2. Actually first I should clarify, this is NOT a mod I plan on distributing. This is simply a mod i started experimenting with and kind of got carried away. Also, if for any reason the Devs want me to stop, I understand. I had been working on it with the thought process of "If its for private use and not being redistributed its okay". Alot of my other BF2 modding endevours, I had used content from multiple mods with the authors saying if its for private use its okay. I thought that would probably apply here, but if I've over stepped any bounds I'll gladly stop.

Anyway, I had been playing alot of Arma 2 and Invasion 1944 (mod for A2) and got a little bored with Invasion 1944's 2 maps and lack of diversity. So I thought hey, how cool would it be to have everything that FH2 has but with the mission customizability of A2 and the extra singleplayer fun that it brings. So I just said why not and transfered my first model from FH2 to Arma 2. After a bumpy start, I've managed to convert several weapons, player models, and vehicles. But my pride and joy is that I got my first terrain working in A2 and its FH2's El Alamein! So I decided, in my giddyness, to just show it to some of you guys and see what you think!

The view from Kidney ridge.






And the view from inside the Crusader MK1 Late, looking at Kidney ridge.



So let me know what you guys think and if any DEVs can please confirm if this is okay, that'd be great.

P.S. I didnt know if this should go in modding or not, I thought it was more off topic of BF2 modding then it was with FH2 modding

Offline Turkish007

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Re: My FH2 Arma 2 mod
« Reply #1 on: 27-01-2013, 10:01:53 »
Hmm, looks interesting.

Offline Ts4EVER

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Re: My FH2 Arma 2 mod
« Reply #2 on: 27-01-2013, 10:01:39 »
As long as you don't release it I doubt anyone would mind.

Offline Matthew_Baker

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Re: My FH2 Arma 2 mod
« Reply #3 on: 27-01-2013, 17:01:13 »
Thanks Ts4EVER, thats good to hear. I have some pictures for you guys if anybody is interested in seeing more. BTW, the british soldier in the first pictures is just the one from the recently released Hell in the Pacific mod. The weighting I did on the player models from FH2 were a little bleh to say the least and I didnt like playing with them, so these placeholders were better. Anyway, heres some weapons and vehicles.

MP40




MG34




K98




WIP German Players, its simply just a shoddy reskin of a Sample BIS player model. If anybody wants to see the FH2 models, let me know I'll post it.


Crusader Mk1 Late (Still sort of WIP, working on some animations for the front turret)


PZIII J Late


the PZIII is still very WIP. I need to adjust the UV maps on the wheels (as you can tell) and fix the animations for the Hull MG but other then that, its in working order.

Thats all I can really post for now, but let me know what you guys think.

Offline Turkish007

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Re: My FH2 Arma 2 mod
« Reply #4 on: 27-01-2013, 18:01:01 »
Nice, more coming?  :)

Offline Matthew_Baker

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Re: My FH2 Arma 2 mod
« Reply #5 on: 27-01-2013, 18:01:36 »
Not for a couple weeks unfortunately  :P. I'm heading back to school in a couple hours and I wont be able to work on anything. But when I come back I'll be sure to post some more photos, maybe even a video showing some nice night time combat on kidney ridge  ;)

Offline Turkish007

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Re: My FH2 Arma 2 mod
« Reply #6 on: 27-01-2013, 18:01:54 »
Cool!  :D

Offline RAnDOOm

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Re: My FH2 Arma 2 mod
« Reply #7 on: 27-01-2013, 19:01:00 »
Mat "The Swiss King" Baker.

Nice work dude.   ;)

Offline LuckyOne

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Re: My FH2 Arma 2 mod
« Reply #8 on: 27-01-2013, 20:01:28 »
Cool... I once had a plan to remake a few FH 2 maps for MoW... But I got bored pretty fast...
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Offline [130.Pz]S.Lainer

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Re: My FH2 Arma 2 mod
« Reply #9 on: 27-01-2013, 21:01:59 »
That is freaking awesome!
http://www.bfewaw.com/campaigns/waw24/promo/campaign/waw24banner1.png
The purpose of this deployment was to "annoy and defy the United States ... on her with Bofors 40 mm guns from a range of 650

Offline Matthew_Baker

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Re: My FH2 Arma 2 mod
« Reply #10 on: 28-01-2013, 21:01:59 »
Glad to see everybody likes it so far! Ill try to post some pictures and videos of FH2 player models in game so I can get some 3rd party perspective and feedback on those. Unfortunately it wont be for like 2 weeks at least

Offline Surfbird

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Re: My FH2 Arma 2 mod
« Reply #11 on: 28-01-2013, 22:01:36 »
Nice project there, have fun!

Offline nigosky

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Re: My FH2 Arma 2 mod
« Reply #12 on: 29-01-2013, 13:01:29 »
great work

better than the BF2 mod.


my advice: wait for DAYZ SA or Arma3 and continue your work.

FH3 will have some future.

Offline LuckyOne

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Re: My FH2 Arma 2 mod
« Reply #13 on: 29-01-2013, 14:01:37 »
great work

better than the BF2 mod.


my advice: wait for DAYZ SA or Arma3 and continue your work.

FH3 will have some future.

There will be no FH 3 on another engine... Legal issues and all that... Shame that EA won't allow Frostbite modding...
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Offline McCloskey

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Re: My FH2 Arma 2 mod
« Reply #14 on: 29-01-2013, 15:01:49 »
what legal issues? FH devs own all the rights to the content they created, not EA...