HAHA! Joe.
You crack me up. Ok, fine, you guys don't hate ships. But the avenue for them coming in a format you may accept already exist. But I will elaborate this in another thread - Might have to dig up some old dusty 'Pacific/ ships thread' but still...
@Wilhelm
More like Forgotten Hope 3 or Forgotten Hope [Put Engine Name Here]
For me, I'd keep my eyes on 1944 Operation Overlord.. you know, that game that promises to give you real time WWII... Well, it'd probably not work, but the engine may have something we like.
All I'd want to see for the next FH, or it wont justify a migration is:
Total internals for vehicles and armor.
Ability to move in and around the inside of a tank,
proximity communication either by quick comm or VoIP, engine kill,
Garand mid-clip reload
All magazined-guns mid-clip single bullets reload
Up to 512 player maps
Complete and realistic environment destruction, including ability to create craters, etc
Ability to completely determine damage of various weapons to allow the conical damage area for grenades.
Multiple ammunition for weapon 0 i.e firing with bayonets.
Random faces and clothing for EACH player
dismemberment, visible blood damage and animated death that is taken over by ragdoll physics.
Modular destruction of vehicles.
Ability to mount LMGs on any surface that allows you to aim over and fire.
Graphics that allow for knee length coats.
Ability to pick up single weapons, rather than kits, so you can customize what you have on you.
Anything less, and we're better of staying right here.
Once those are in, I see No-o reason NOT to migrate