Official Blender Add-on for Battlefiled 2 (by [FH2 Dev]Ekiso)Hello to all FH2 community!
As everybody knows, Blender 3D is a free and open-source 3D creation software. it is one of the most powerful 3D software for creating 3D models, animations, visual effects and so on.
What makes blender more special in recent years is that it has tons of addons which makes it more flexible and usefull.
As the FH2 development team, we are now proud to announce our official Blender Add-on for Battlefield 2 is out!
This Add-on is now fully capable for importing and exporting stuff for BF2 engine. With this addon, you are now able to get your models, animations into the game through Blender.
Our Blender Add-on was made by Ekiso (FH2 developer). Many thanks to him, a dream came true! You dont have to use 3dsMAX anymore.
Features: Skeleton (.ske) import/export
Animation (.baf) import/export
StaticMesh (.staticMesh) import/export
SkinnedMesh (.skinnedMesh) import/export
BundledMesh (.bundledMesh) import/export
CollisionMesh (.collisionMesh) import/export
With tihs blender Add-on, we are hoping to attract modellers, animators from the blender community for FH2.
It is time to show your skills and make contributions to FH2!
Where can i download the addon?You can download the addon as .zip from the link below.
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https://github.com/marekzajac97/bf2-blender/tree/mainDocumentation for the Add-on:>>
https://github.com/marekzajac97/bf2-blender/blob/main/docs/README.mdTutorial videos:>>
https://www.youtube.com/watch?v=xO1848HzetQ --(Animating guns for Battlefield 2 in Blender)
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https://www.youtube.com/watch?v=H97o0d3zkoY --(Preparing a staticmesh ready to export in Blender (Materials, UVs, Hierarchy, Lods are Explained)
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https://www.youtube.com/watch?v=crQRXm-4lxQ --(Preparing a weapon as .Bundlemesh ready to export in Blender)