@Paavo
FH2 is not a simulator, it's a fast action game. If you hop in to vehicle of any kind, you should be able to master the basics in a minute.
Perhaps we should we should also make tank turrets turn as slow as in real life because it would be more realistic. Realism doesn't always equal fun.
Tank turrets already turn REALLY slow on tiger and M10. Also FH is not even close to simulation and wasn't in 2.15 not even in FH42, go play IL2 then you could actually compare. Right now you can even use FH and simulator in same sentence. Also Flying right now isn't fun, too easy, you get shot down by AT guns (at least keep shooting down planes with them), no skill needed so you don't get that feel of accomplishment. FH aims for historical accuracy its not an arcade game. 6 pounder wasn't ultimate AA IIRC.
You can learn flying with bots really easily especially bombing and dogfighting is only flying. You can keep flying in servers as well who cares what others say?
With old physics everybody could learn basics right away, if you wanted to strafe everyone to death or be an ace you needed skill though, unlike now. Right now there is only basics no tactics with current plane balance and flying is really dull. Experienced pilots won't find such a deep experience as before. I really hate that flying is made noob friendly you need skill to fly if you don't want to learn don't fly, simple as that.