Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - »KeFeng

Pages: [1] 2 3
1
General Discussion / Re: Your Favourite Trucks in 2.45
« on: 31-12-2012, 12:12:10 »
Sometimes they even deflect 76mm shells.
That's true. Unfortunately.

2
General Discussion / Re: Your Favourite Trucks in 2.45
« on: 30-12-2012, 18:12:29 »
Trucks? Uhm ... Useless Stuff.

3
Bug Reporting / Re: pointless dogfights
« on: 30-12-2012, 11:12:55 »
I always use Engineer Kits while flying. Cause not every Airfield repairs your Plane. Also yestarday was a good Example - i played Mareth Line in the 109 against Fair_Player who is a better Pilot then me and he was flying the Spit IX (which is better then the BF). Shot my Engine down, i managed to land on the Big Hill in the Middle of the Map - repaired and took off.

4
General Discussion / Re: 2.45 Favourite map thread nr 2
« on: 30-12-2012, 07:12:05 »
Andrew, you have too much Time. :D

5
General Discussion / Re: 2.45 Favourite map thread nr 2
« on: 29-12-2012, 17:12:55 »
LÜTTICH!!! PUMAAA!!!!1

6
General / Re: SMGs are really weak
« on: 27-12-2012, 10:12:38 »
The last Weeks i gave the SMG's a Try. I enjoyed the Thompson alot, but i don't like the MP40 at all. It feels kinda weird to fire this Gun, also the Damage and Fire Rate seems to be lower. To give the SMG's more Sence, increased Suppression Effect would be one possible Way.

Also i would like to see moar STG44's as NCO Kits.

7
Suggestions / Re: Disable most recent spot first
« on: 06-12-2012, 11:12:39 »
Also it would be great to see the Spotter's Name.

8
Off-Topic / Re: The Official Babe Thread
« on: 05-12-2012, 03:12:59 »
Bianca Beauchamp:



9
General / Re: Favorite Heavy Tank in 2.45
« on: 25-11-2012, 01:11:51 »

10
Developer Blogs / Re: Forgotten Hope 2 Weapon Preview: PPS43
« on: 24-11-2012, 17:11:52 »
Looks really good, nice Work!

11
Suggestions / Re: Destructible Bridges
« on: 24-11-2012, 17:11:12 »
I guess Ramelle would make the most sence. If the Bridge gets destroyed, Germans have to repair the Bridge under Allied Fire to make the Tiger(s) advance. That would give the Allies Time to get defensive Positions to hold Alamo more effectively.

12
General / Re: Favorite Heavy Tank in 2.45
« on: 24-11-2012, 17:11:28 »
No Humor allowed here? Yes, Sir!

13
General / Re: Favorite Heavy Tank in 2.45
« on: 24-11-2012, 12:11:06 »
Willy's Callipoe. It survived an 88 mm Shell from a Jagdpanther within the Range of 5 Meters. Seems legit.

14
Suggestions / Re: Make Base Defensives invulnerable?
« on: 23-11-2012, 19:11:56 »
Second: it is an air attack problem. Place more AA's, preferably mobile ones. Problem solved.
If there would be more mobile AA's, i agree with it. :)

15
General Discussion / Re: FH2 Player's Guide
« on: 23-11-2012, 17:11:44 »
My advice is don't bother being a commander. it has been nerfed in the latest patches to the point that the position is really a place-holder for when you want to go take a dump or make a sandwich and not disconnect from the server.
I'm with you, Sheik. Being Commander isn't that effective. 80 % of the Squadleaders are ignoring your Orders, you just got Arty and Supply Drops. Would be nice if the Devs could add some Assets to the Commander. Like a pure Smoke Arty (like in PoE2) or deployable MG-Nest's, or Mortars, Defensive Positions (Sandbag's), Crates with Pick up Kits like a Lafette/Tripod or something.

Pages: [1] 2 3