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Messages - Neighbor Kid

Pages: 1 [2] 3 4 ... 59
16
i do not like the running animation.. looks just not natural...

17
Suggestions / Re: Simulate disabled tank
« on: 29-07-2012, 01:07:24 »
id petition for the comeback of mobility kills

18
Suggestions / Re: Simulate disabled tank
« on: 27-07-2012, 16:07:39 »
Id like to see this... I hate that mines blow up my tiger rather than just disabling it...

19
General Discussion / Re: 96 Player Server Test today
« on: 26-07-2012, 04:07:06 »
IT IS ALIVE!!!!!!!!



next... a mumble style program for 128... just saying... nyuk nyuk nyuk!..

20
General Discussion / Re: 96 Player Server Test today
« on: 25-07-2012, 16:07:08 »
an announcment thread and PB turned on restart should be ideal. ( iknow admin is AFK) 

21
this would honestly be awesome to see in FH ... AFTER the game if finished with the fronts first..  or steadily put in would be nice to see. Or animations like rifle grenade going back to rifle ( bullet) etc.   Or steadily implemented as time goes on.

Or an animator has nothing better to do and does this..   it would be sick to finally see this.

22
General Discussion / Re: Inefficiency of the 75mm/L48
« on: 25-07-2012, 07:07:34 »
I honestly do just fine with how it is now.. 

23
General Discussion / Re: 96 Player Server Test today
« on: 24-07-2012, 18:07:27 »
Cmon guys were 8 now please join to test if this works

If its vBF2 im not interested. Sorry.
If it works with BF2, it will work with FH2... ::)

If he cant get FH2 to work... i highly doubt the code he made works also...

Yes im a realistic negative dude sometimes.

and your not helping.. by not jumping on the server..   useless you are.   If you jumped on and see if it worked for bf2.. thenit would work for fh2... so if youd like to see it where you ARE interested..then i suggesrt you jump on and see if it works for one aspect when if it did would work in the end for the other aspect.. 

24
General Discussion / Re: 96 Player Server Test today
« on: 24-07-2012, 17:07:56 »
im waitingin bf2.. i suggest you put the IP here so people dont get lost lookiong for it.

25
General Discussion / Re: 96 Player Server Test today
« on: 24-07-2012, 17:07:38 »
are you running bf2 or still trying Fh2?

26
General Discussion / Re: 96 Player Server Test today
« on: 24-07-2012, 16:07:07 »
after some PM's between me and someone who has been working on the code with soppa... tema was his name.  Says that after PR 1.0 comes around the 128 mod should be public.. that it wasnt a PR exclusive thing.   Im just pointing this out, BUT i will deff idle to help you find out!

27
this is awesome..now like i said..  hopefully that 128 will come public after PR 1.0 comes out.. .. thus we can have a massive WAW 64 vs 64 FHT...  and see who the real victor is! bwahahahaah!

28
looks doable...devs...GET TO WORK NOW... I WANT MY .50 CAL RELOAD ANIMATION!...RIGHT MEOW!     XP

29
Modding / Re: [WIP] FH 2.4 - Realistic Sound Mod
« on: 20-07-2012, 22:07:56 »
would love to hear your allied tank sounds if you can upload a vid to youtube when ever you get the chance.. id love to see them!

30
Modding / Re: [WIP] FH 2.4 - Realistic Sound Mod
« on: 20-07-2012, 07:07:34 »
anything new?

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