Lets hope I'm wrong.
yes, you are wrong. Toddel is right. we do not have the time to work with external modteams for some "maybe" mod....... We have no guarantees that Hungarian mod will ever be done.....so: should we invest our limited time and devs to something we.... dont own? dont control?.... we have barely time to finish our own projects... there are mappers knocking on our door every day with maps for
our mod.. we have one upcoming new front allreadt in progress, and another one planned in pre-production..
We are not a gaming studio. We are not 20 guys in some office, developing from 0800 - 1700 mon-fri, we scramble together FH2 on spare hours. before dinner, on weekends, when we have time... We have limited testers, who also have RL.
really..... form a mod team, produce a mod for many years, manage a community, make a full 64player map, develop a game.. you will see how it is to prioritize.
A good mod comes not from how much cool shit you throw in to the mod, it is about how much you are willing to
not throw in.
If there is a link some day
http://www.downloadhungarianfrontmodhere.com <<<< I will click it, and play it, and we can talk. Until then, it is no point talking.
Release! and we will raise eye-brows