Glad you enjoy it.
Taking Maps directly from FH Tournament Packs as I have done it with several in the past can prove quite complicated, especially with complex new theatres like the Pacific. In addition to that, as I have stated before, the Pacific Maps ported directly from FH 0.7 never really met the quality requirements that I had in mind for a map worth investing time into and many of those were centred around Naval and Aerial combat - a focus you don't want to have for Coop mainly because afaik there is no way of teaching the AI to use a destroyer properly, for example.
However, since the FHT / 762 / WaW Community Map Pack is about to be finished up and released, and it features several remastered Pacific Maps that look promising, I will definitly take a look at it and see wether something can be done. Since a large part of a whole new faction will have to be made AI-compatible though, this may become quite a challenge and definitly takes a lot of time. Time I don't have for at least two months, so this whole issue is scheduled for the (late) summer.
Anyway rest assured that I am always on the lookout for new quality stuff to bring AI support to, and though it has been years since I last participated in an FH campaign, I still check out the Maps they build and play regularly to evaluate wether they might just work with AI on them.