I've got Winterhilfs fix for the choo-choo and I've only CTD once out of 5 rounds.
I tried the 32 version, but it CTD after a couple of minutes.
@Devilman: My train files have AI templates from the Marder I and the rib boat...
LOL...is that a Hind I see?
Thanks again for 'meshing this map Remick, I can't stop playing it because at the start all the planes take off and head straight for one another, resulting in some great dogfights...
Best example?...Second round I spawn at the German airfield and grab a 109. I follow the other 109 towards the Kiwi airfield and arrive as the last plane is leaving the runway. A dogfight between the 5 of us ensues with bullets flying everywhere and me frantically wheeling around trying to avoid getting hit. One less Kiwi pilot and three near misses later, ones that were so bloody close I could've stuck my arm out the window and touched the other plane, I line up a Spitfire and let rip. As I start shooting at him, I realize
he's shooting at my wingman and the other Spitfire is up
my ass shooting at me!
Then the two in front of me went down almost simultaneously and the fun was over.
It didn't last long, maybe 20-30 seconds between arriving at the Kiwi airfield and the 4 plane conga-line breaking up, but that was the best multiple plane-on-plane action I've seen since I last played Clivewil's Daqing Airwar map...
Enough talk, I have to go and play Olympus again...