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Messages - zxx43

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1
Singleplayer and Coop / Re: A navmesh problem of the FH2.4
« on: 15-08-2011, 07:08:24 »
ok,i will try it.thanks!

2
Singleplayer and Coop / A navmesh problem of the FH2.4
« on: 12-08-2011, 08:08:29 »
I have exported the navmesh of Bastogne.But when I run the BFEditor to repair the navmesh the editor crashed.
Then I run the editor to export the mesh of Vossenack the editor crashed again!
I want to ask whats the matter? ???

3
Singleplayer and Coop / Re: Eppeldorf Problems
« on: 28-07-2011, 12:07:22 »
I mean you can ask the FH develop team to get the mesh and then you can delete some polys from the mesh.

4
Singleplayer and Coop / Re: Eppeldorf Problems
« on: 27-07-2011, 15:07:31 »
So the best way is renavmesh! :P

5
Singleplayer and Coop / Re: Battle of Bloody Gulch
« on: 25-05-2011, 02:05:56 »
The download link:Click Here
Enjoy!

6
Singleplayer and Coop / Battle of Bloody Gulch
« on: 23-05-2011, 07:05:03 »
WIP:




7
JUST asking is all...they look interesting...I always liked "Salerno" & "Casino" in BF1942:Road to Rome

NM
No way man!

8
Dudes:

Wanting to know: Is there any way I can go from Auto to semi Auto on rifles like the STG44 and ESPECIALLY the FG42--that thing's a GREAT gun-especially if you got the scope--but impossible to hit anything on full auto.

thx

NM

if you open the .tweak file in weapon_server.zip you can find some codes like this:
ObjectTemplate.fire.addFireRate 2//auto mode
ObjectTemplate.fire.addFireRate 0//semi-auto mode

so if you want semi-auto add the semi-auto code.

but only in sp,dont use it online.

9
Modding / 82nd Airborne!!!
« on: 26-04-2011, 05:04:18 »




Download:Click Here

10
Modding / Re: For Zxx43 with love, Bloody Gulch
« on: 25-04-2011, 14:04:41 »
OK, I will try it.

11
Singleplayer and Coop / Battle of Britain v2
« on: 19-04-2011, 06:04:36 »

12
Singleplayer and Coop / Carentan
« on: 18-04-2011, 06:04:52 »

13
Singleplayer and Coop / Carentan (16 players with panzer)
« on: 06-04-2011, 16:04:32 »
Here are some WIPs:






Map by: Sn00x
Bot Support by: zxx43

14
Singleplayer and Coop / Re: Battle of Britain for FH2
« on: 24-03-2011, 08:03:32 »
Some feedback:

1. Bots seldom use the bombers
2. Barrage make it impossible for bombers to hit their targets - dont understand how the main land targets are capped. If its like fh1, it will require bots be able to man said positions to give bombers a reason to target them
3. Infantry try to swim the ocean once they dont get aircraft... would avice Crete's solution of making the sea out of battle area except by air.
Then you can change it if your computer can. But when I played the map after the change, FH2 crashed for too many planes.

15
Singleplayer and Coop / Juin 44
« on: 24-03-2011, 05:03:16 »
DL:http://www.gamefront.com/files/20154040/Juin_44.rar

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